【Champions of Corruption】阴影穿刺品(Shadow Piercings)
阴影穿刺品(Shadow Piercings)
描述来源:Champions of Corruption
真正的奈多人(Nidalese)品味痛苦,而且他们自豪的穿戴这种以痛苦刺穿自己身体为乐的(delight in,以…为乐)品味。阴影钉匠(Shadow piercers)是奈多堕落文化中最为熟练的痛苦手艺匠一些人。他们制作魔力的饰物,使用暗影材料的部分成型,而且用它们给他们最有眼力的顾客穿刺于各色的表面。一些阴影穿刺品(Shadow Piercings)不仅仅是一件的饰物——取而代之的是它们成套设计并在佩戴者皮肤的宽阔部位形成独特的布局。
Shadow Piercings
Description Source: Champions of Corruption
True Nidalese savor pain, and they proudly wear this delight in the torturous piercing of their bodies. Shadow piercers are some of the most skilled pain artisans in Nidal’s depraved culture. They create magical pieces of jewelry, formed partially of shadowstuff, and use them in all manner of surface piercings for their discerning clients. Some shadow piercings are more than just single pieces of jewelry—instead they are created in sets that form specific designs across an expanse of the wearer’s skin.
制造阴影穿刺品(造物专长)(Craft Shadow Piercing,Item Creation)
出自:Champions of Corruption pg. 28
你可以注入阴影的力量制造魔法穿刺品。
先决条件:工艺(珠宝加工)5级,施法者等级5级。
专长效果:你可以制造特殊的奇物——通常是倒钩(barbs),钩饰(hooks),环饰(rings),和刺饰(spikes)——穿在佩戴者的皮肤上装饰并授予魔法能力。在整个穿刺过程中你和接受穿刺者(如果不是你自己)都必须在场。
阴影穿刺品(Shadow piercings)必须被放置于通常和魔法物品栏位(slot)相对应的躯体的一部分,但它们不会占据身体上的某个栏位(slot),也不会干扰使用这些栏位(slot)的其他魔法物品。一个单一栏位(slot)只能容纳一个阴影穿刺品(非魔法穿刺品不计入此限制)。阴影穿刺品(Shadow piercings)可以被应用于下列栏位(slot):腰部(belt),躯体(body),
胸部(chest),眼部(eyes),脚部(feet),手部(hands),头部(head),颈部(neck),肩部(shoulder),和腕部(wrist)。
一个单一栏位(slot)可以容纳多个物理穿刺,尽管这些拼合的饰物(pieces of jewelry)是作为一个独立物品运作并必须以此为目的制造。阴影穿刺品(Shadow piercings)有不同的力量等级:次级(minor)、普通(major)、和 高等(greater)。次级阴影穿刺品通常包括一件饰物,而普通和高等阴影穿刺品通常由覆盖了穿刺栏位(slot)全部区域的多种环饰(rings)和刺饰(spikes)组成(但仍被视为一个独立物品)。一个生物只能使用等同于其体质调整值和感知调整值数量的阴影穿刺品(A creature can only use a number of shadow piercings equal its Constitution modifier plus its Wisdom modifier)。(译注:译者认为这里的数量应该参考电子殖装物,目标必须同时查看体质和感知调整值,二者取低,即为可使用数量。如果不存在两种属性或二者之一则无法使用。)
小心地嵌入或移除阴影穿刺品需要一整轮动作且不会造成伤害。亦或是,一个生物以一个标准动作使用盗取(steal)战技并造成1d6点伤害可能可以把阴影穿刺品取出。只有一个具有制造阴影穿刺品(Craft Shadow Piercing)专长的生物才能创造或嵌入一个阴影穿刺品,但是任何生物都可以移除一个阴影穿刺品。除非目标自愿或无助否则嵌入一个阴影穿刺品是不可能的。已经移除之后,阴影穿刺品可以通过具备此专长者嵌入另一个生物。由于它们被视为魔法物品,因此会受到解除魔法(dispel magic)的影响。
阴影穿刺品遵循制造魔法物品规则,除了造物者能使用工艺(珠宝加工)代替法术辨识 (Spellcraft)。新的阴影穿刺品可以使用给新魔法物品定价规则(the rules for pricing new magic items)进行研究和设计(译注:该规则疑似Uca战役系统中制造魔法物品Magic Item Creation规则)。特定栏位(slot)的阴影穿刺品必须在主题上相似或关联。由于阴影穿刺品不会干扰同一栏位(slot)中的其他魔法物品,但每个栏位(slot)只能有一个穿刺品,其基本价格乘以1.5而不是如同它们如同无位置魔法物品那般加倍。
Craft Shadow Piercing (Item Creation)
Source Champions of Corruption pg. 28
You can craft magical piercings infused with the power of shadow.
Prerequisites: Craft (jewelry) 5 ranks, caster level 5th.
Benefit: You can create special wondrous items—typically barbs, hooks, rings, and spikes—that adorn piercings in the wearer’s flesh and grant magical abilities. Both you and the recipient of the piercing (if not yourself) must be present for the entire piercing process.
Shadow piercings must be placed in a part of the body normally associated with a magic item slot, but they do not take up a slot on the body, nor interfere with other magic items that use those slots. A single slot can only hold one shadow piercing (nonmagical piercings do not count against this limit). Shadow piercings can be applied to the following slots: belt, body, chest, eyes, feet, hands, head, neck, shoulder, and wrist.
A single slot can hold multiple physical piercings, though the pieces of jewelry operate as a single item and must be created for that purpose. Shadow piercings have different levels of power: minor, major, and greater. Minor shadow piercings usually include one piece of jewelry, while major and greater shadow piercings often are made up of multiple rings and spikes that cover the entire area of the piercing’s slot (but are still considered a single item). A creature can only use a number of shadow piercings equal its Constitution modifier plus its Wisdom modifier.
Carefully inserting or removing a shadow piercing takes a full-round action and deals no damage. Alternatively, a shadow piercing may be pulled out of a creature using the steal maneuver as a standard action that deals 1d6 points of damage. Only a creature with the Craft Shadow Piercing feat may create or insert a shadow piercing, but any creature may remove one. Inserting a shadow piercing is impossible unless the target is willing or helpless. After being removed, a shadow piercing may be inserted into another creature by someone with this feat. Since they are treated as magic items, they are affected by dispel magic.
Shadow piercings follow the rules for magic item creation, except the creator can use the Craft (jewelry) skill instead of Spellcraft. New shadow piercings can be researched and designed using the rules for pricing new magic items. Shadow piercing powers for a specific slot must be thematically similar or linked. Since shadow piercings don’t interfere with other magic items in the same slot, but can only have one piercing per slot, the base price is multiplied by 1.5 instead of doubled as if they had no space limitation.
躯体穿刺品(Body Piercings)
出自:Champions of Corruption pg. 28
灵光:昏暗变化系;施法者等级:3级
栏位:躯体;价格:1,800GP(次级),2,400GP(普通),3,200GP (高等);重量:-磅
描述:这些穿刺品以覆盖着佩戴者的每一寸皮肤的怪异刺饰(spikes)和针饰(needles)的形式出现。
次级:佩戴者在对抗擒抱战技(grappling attempts)的CMD上获得+2表现加值(competence bonus)。
普通:任何以天生武器或徒手打击攻击佩戴者的生物必须成功通过DC 15的反射豁免否则会受到1d4点伤害。
高等:佩戴者在未穿戴盔甲或厚重服装时被视为拥有+1甲刺(armor spikes),而且被视为擅长(proficient)甲刺。
制造条件:制造阴影穿刺品(Craft Shadow Piercing),精通擒抱(Improved Grapple),魔化武器(Magic Weapon);
制造成本:900GP(次级),1,200GP(普通),1,600GP (高等)
Body Piercings
Source Champions of Corruption pg. 28
Aura faint transmutation CL 3rd
Slot body; Price 1,800 gp (Minor), 2,400 gp (Major), 3,200 gp (Greater); Weight —
Description
These piercings come in the form of grotesque spikes and needles that cover every inch of the wearer’s skin.
Minor: The wearer gains a +2 competence bonus to CMD against grappling attempts.
Major: Any creature attacking the wearer with a natural or unarmed attack must succeed at a DC 15 Reflex save or take 1d4 points of damage.
Greater: The wearer is considered to have +1 armor spikes when not wearing armor or bulky clothing, and is considered proficient with armor spikes.
Construction
Requirements Craft Shadow Piercing, Improved Grapple, magic weapon; Cost 900 gp (Minor), 1,200 gp (Major), 1,600 gp (Greater)
胸部穿刺品(Chest Piercings)
出自:Champions of Corruption pg. 28
灵光:昏暗变化系;施法者等级:3级
栏位:躯体(body,没错Chest Piercings的栏位是body);价格:2,200GP(次级),3,750GP(普通),5,750GP (高等);重量:-磅
描述:
这些令人痛苦的身体装饰物以尖锐的倒钩和锯齿状环饰的形式嵌入双乳(nipples)、腹部(abdomen)或肋骨(ribs)。它们所造成的痛楚可以明朗思维并阻挡分心。
次级:佩戴者在对抗导致晕眩(dazed,又译眩晕),反胃(nauseated,又译呕吐),和恶心(sickened)状态效果上的豁免检定获得+2亵渎加值(profane bonus)。
普通:佩戴者在专注(concentration)检定上获得+5表现加值(competence bonus)。
高等:佩戴者在对抗导致属性伤害(damage)和吸取(drain)效果的豁免检定骰上获得+4亵渎加值(profane bonus)。
制造条件:制造阴影穿刺品(Craft Shadow Piercing),熊之坚韧(bear's endurance)(次级和高等),狐之狡黠(fox's cunning)(普通);
制造成本:1,100GP(次级),1,875GP(普通),2,875GP (高等)
Chest Piercings
Source Champions of Corruption pg. 29
Aura faint transmutation CL 3rd
Slot body; Price 2,200 gp (Minor), 3,750 gp (Major), 5,750 gp (Greater); Weight —
Description
These excruciating body ornaments come in the form of sharp barbs and serrated rings inserted in the nipples, abdomen, or along the ribs. The pain they cause sharpens the mind and blocks out distractions.
Minor: The wearer gains a +2 profane bonus on saves against effects that cause the dazed, nauseated, and sickened conditions.
Major: The wearer gains a +5 competence bonus on concentration checks.
Greater: The wearer gains a +4 profane bonus on saving throws against effects that deal ability damage or drain.
Construction
Requirements Craft Shadow Piercing, bear's endurance (minor and greater), fox's cunning (major); Cost 1,100 gp (Minor), 1,875 gp (Major), 2,875 gp (Greater)
头部穿刺品(Head Piercings)
出自:Champions of Corruption pg. 28
灵光:昏暗变化系;施法者等级:5级
栏位:头部;价格:3,750GP(次级),6,000GP(普通),33,600GP (高等);重量:-磅
描述:无论它们是钉入的冠冕(crowns of pins,还是翻译成钉成冠冕状较好呢?),内部入钉的唇(pinned-back lips),或是简单的鼻环,这些穿刺品突出了其拥有者们可怕的存在感和坚决的内心。
次级:佩戴者在威吓检定上获得+5表现加值(competence bonus)。
普通:佩戴者在对抗影响心灵效果的豁免检定上获得+4亵渎加值(profane bonus)。
高等:佩戴者可以每天两次使用恐惧术(fear)(豁免DC 16)
制造条件:制造阴影穿刺品(Craft Shadow Piercing),恐惧术(fear)(次级和高等),枭之睿智(owl's wisdom)(普通);
制造成本:1,875GP(次级),3,000GP(普通),16,800GP (高等)
Head Piercings
Source Champions of Corruption pg. 29
Aura faint transmutation CL 5th
Slot head; Price 3,750 gp (Minor), 6,000 gp (Major), 33,600 gp (Greater); Weight —
Description
Whether they are crowns of pins, pinned-back lips, or simple nose rings, these piercings accentuate the owner’s terrifying presence and inner resolve.
Minor: The wearer gains a +5 competence bonus on Intimidate checks.
Major: The wearer gains a +4 profane bonus against mindaffecting effects.
Greater: The wearer can use fear twice per day (Will DC 16).
Construction
Requirements Craft Shadow Piercing, fear (minor and greater), owl's wisdom (major); Cost 1,875 gp (Minor), 3,000 gp (Major), 16,800 gp (Greater)
眼部穿刺品(Eye Piercings)
出自:Champions of Corruption pg. 28
灵光:昏暗变化系;施法者等级:5级
栏位:眼部;价格:6,000GP(次级),18,000GP(普通),32,000GP (高等);重量:-磅
描述:这些穿刺品可能穿透了眼眉、眼睑或眼睛本身。由于具有魔力,它们不会损害拥有者的视觉。所有眼部穿刺品的效果都是持续性的。
次级:佩戴者获得昏暗视觉(low-light vision)。如果佩戴者已经拥有昏暗视觉(low-light vision),则能力的范围加倍。【速查】:昏暗视觉 (低光视觉) (Low–Light Vision, Ex):拥有昏暗视觉的生物在星光、月光、火炬和类似的低光下可以看到人类的两倍远。昏暗视觉可看见色彩和细节。
普通:佩戴者获得60尺黑暗视觉(darkvision)。【速查】:黑暗视觉(darkvision):具有黑暗视觉能力的角色可以在黑暗区域中看到60尺远。除非隐形或有掩蔽,生物无法在他们身边60尺内隐藏自己。
高等:佩戴者获得看破黑暗(see in darkness)特殊能力。【速查】:看破黑暗 (See in Darkness, Su):该生物可以在任何种类的黑暗环境下完美视物,包括‘深幽黑暗术’。
制造条件:制造阴影穿刺品(Craft Shadow Piercing),感官锐化(keen senses)APG(次级),黑暗视觉(darkvision)(普通和高等);
制造成本:3,000GP(次级),9,000GP(普通),1,6000GP (高等)
Eye Piercings
Source Champions of Corruption pg. 29
Aura faint transmutation CL 5th
Slot eye; Price 6,000 gp (Minor), 18,000 gp (Major), 32,000 gp (Greater); Weight —
Description
These piercings may penetrate the eyebrow, eyelid, or the eye itself. Due to magical, they do not impair the owner’s vision. All effects from an eye piercing are continuous.
Minor: The wearer gains low-light vision. If the wearer already has low-light vision, the ability’s range is doubled.
Major: The wearer gains darkvision to 60 feet.
Greater: The wearer gains the see in darkness special ability.
Construction
Requirements Craft Shadow Piercing, keen sensesAPG (minor), darkvision (major and greater); Cost 3,000 gp (Minor), 9,000 gp (Major), 16,000 gp (Greater)
悬吊穿刺品(Suspension Piercings)
出自:Champions of Corruption pg. 28
灵光:昏暗变化系(次级和普通),中等变化系(高等);施法者等级:7级
栏位:腰部或肩部;价格:6,000GP(次级),7,200GP(普通),11,200GP (高等);重量:-磅
描述:这些穿刺品在悬吊者(suspensionists)之间非常流行,他们吊在固定在他们躯体上的钩饰(hooks)上。
次级:佩戴者获得羽落术(feather fall)作为持续性效果。
普通:佩戴者可以每天2次使用浮空术(levitate)。
高等:佩戴者可以每天1次使用凌空而行(air walk)。
制造条件:制造阴影穿刺品(Craft Shadow Piercing),羽落术(feather fall)(次级),浮空术(levitate)(中等),凌空而行(air walk)(高等);
制造成本:3,000GP(次级),3,600GP(普通),5,600GP (高等)
Suspension Piercings
Source Champions of Corruption pg. 29
Aura faint transmutation (minor and major), moderate transmutation (greater) CL 7th
Slot belt or shoulder; Price 6,000 gp (Minor), 7,200 gp (Major), 11,200 gp (Greater); Weight —
Description
These piercings are popular among suspensionists, who hang from hooks attached to their skin.
Minor: The wearer gains feather fall as a continuous effect.
Major: The wearer may use levitate twice per day.
Greater: The wearer may use air walk once per day.
Construction
Requirements Craft Shadow Piercing, feather fall (minor), levitate (major), air walk (greater); Cost 3,000 gp (Minor), 3,600 gp (Major), 5,600 gp (Greater)
想要翻译这些,主要是萌新有一个想法:
话说,贫富差距如此之大的今天,普通人和有钱人之间的财富差距可能上百万倍(不到中产的城市普通人拥有百万财富,不隐瞒财富的明面有钱人拥有千亿财富,是很正常的情况)。
那么在奇幻世界中,作为横跨诸位面的生物(比如恶魔),和只能在中世纪极低生产力下的生物,他们同挑战等级下的财富差距在不可能只有3倍。半神大佬和其他生物之间的财富差距肯定更大。
不过,考虑到奇幻世界不使用信用货币,不能无限制印钱的情况下,应该如同金银本位制下的地球诸国一般,贫富差距的确不可能像今天这样离谱(因为构成实体货币的稀有金属总量在那里摆着),但是古典时期的现实中的财富差距也比TRPG中设定的财富差距离谱的多。(不过,有土元素位面存在的奇幻世界,金银等贵金属作为一般等价物的购买力,相对于古典时期的地球诸国,肯定更不值钱。)
所以,为了方便YY画风构成、极限数据堆砌或其他一切能够发散想象力(比如小说),而不用考虑财富限制的情况,才想翻译一些鸡肋的东西。(话说,滥强的本能,只要是人,多多少少应该就有的吧?)