作者 主题: 【POTW】的火器盗贼变体:枪械走私者  (阅读 642 次)

副标题: 挺弱的,不如说这才是贼贼()

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【POTW】的火器盗贼变体:枪械走私者
« 于: 2024-02-20, 周二 04:24:01 »
枪支走私者(Gun Smuggler)
阿肯斯塔保守火药的秘密并控制枪支的销售,但是这为那些能够将这项技术偷偷带出法力废土的人创造了获利的机会。 枪支走私者擅长获取枪支并隐藏这些秘密武器。

武器擅长
枪支走私者擅长所有简单武器和单手火器,以及细剑、闷棍、短剑和杖剑。
此能力取代盗贼的武器擅长。


袖里藏枪(Hidden Gun,EX)
枪支走私者在将单手火器隐藏在身上的巧手检定获得等同于其盗贼等级一半的加值。 并且增加5尺内对于发现她的具有伪装的武器(例如杖剑)察觉检定的 DC,增加量等于她的盗贼等级(最大 DC 25 +盗贼等级)。
此能力取代寻找陷阱。

秘密随身武器(Secret Sidearm,Ex)
作为一名谨慎且善于隐藏武器和枪械的专家,枪支走私者获得一支铳士1级时拿到的磨损枪械,以及枪匠(Gunsmithing)专长(包括如同铳士般修复其磨损枪械的能力)。但是她必须选择袖枪、短刃手枪或杖剑手枪作为她的破损武器。

有选择的瞄准(Selective Targeting,Ex)
一名枪支走私者的偷袭重点是隐蔽的枪支。 当她使用袖枪、短刃手枪或杖剑手枪以外的任何武器进行偷袭时(无论是开火还是进行近战攻击),她的偷袭伤害骰子都是 d4,而不是 d6。
此能力调整了偷袭。

走私弹药(Stolen Shots,Ex)
3级时,枪支走私者可以通过秘密经销商获得少量的尖端枪支技术。 她获得了黑市客户盗贼天赋的好处,但是只能获取枪支和相关物品。 每天开始时,枪支走私者都会获得一定数量的弹头(附带黑火药)或纸包弹,可以任意分配数量,最大总数量等于她的盗贼等级,以代表通过联络人走私给她的弹药。 她的联络人只能提供足够的子弹来补充这一小部分供应,因此她无法长期地保存弹药,而这些子弹的市场价格为 0 gp。

6级时,枪支走私者可以选择获得一份或多份魔法弹药,尽管每一份都会取代她每日获取弹药的数量,数量等于弹药的增强加值(任何一份弹药的最大增强加值+2)。 她可以选择将以下任何武器特殊能力添加到弹药中,但是弹药必须至少具有+1增强加值,并且这些特殊能力使用的加值等于该能力的正常消耗:及远、炽焰、焰爆、仁慈、寻踪或雷鸣。 在第 9 级以及此后每 3 个盗贼等级,枪支走私者弹药的最大增强加值增加 1(在第18级时最大为 +6)。
此能力取代陷阱感知和6级获得的盗贼天赋。

PFS修正:枪支走私者不会获得黑市客户盗贼天赋的好处,而是在购买火器时将其有效名誉提高1。

不可思议瞄准(Uncanny Aim,Ex)
4级时,枪支走私者将她所持用的任何袖枪、短刃手枪或杖剑手枪的射程增量增加10尺。 在 8 级时,这些武器发射的弹药的基础伤害骰增大一级。
此能力取代直觉闪避和精通直觉闪避

不得不说这个变体有点上不去下不来,卡在这儿的观感 :em020

剧透 -   :
Weapon Proficiency: A gun smuggler is proficient with all simple weapons and one-handed firearms, plus the rapier, sap, short sword, and sword cane.

This replaces the rogue’s weapon proficiencies.

Hidden Gun (Ex): A gun smuggler gains a bonus equal to half her rogue level on Sleight of Hand checks to conceal a one-handed firearm on her body. She increases the DCs of opponents’ Perception checks to realize the true nature of disguised weapons (such as a sword cane) within 5 feet of her by an amount equal to her rogue level (maximum DC 25 plus her rogue level).

This replaces trapfinding.

Secret Sidearm (Ex): As an expert in discreet and easily concealable weapons and firearms, a gun smuggler gains a battered gun identical to that gained by a 1st-level gunslinger and Gunsmithing as a bonus feat (including the ability to restore her battered gun as if she were a gunslinger), though she must select a coat pistol, dagger pistol, or sword cane pistol as her battered weapon.

Selective Targeting (Ex): A gun smuggler focuses on concealable firearms for her sneak attacks. When she makes a sneak attack using any weapon other than a coat pistol, dagger pistol, or sword cane pistol (either firing the weapon or making a melee attack), her sneak attack damage dice are d4s instead of d6s.

This alters sneak attack.

Stolen Shots (Ex): At 3rd level, a gun smuggler can access small quantities of cutting-edge firearm technology through clandestine dealers. She gains the benefits of the black market connections rogue talent, though only for the purpose of securing firearms and related equipment. At the beginning of each day, the gun smuggler gains a number of bullets (with accompanying black powder) or paper cartridges—referred to as shots—in any combination equal to her rogue level, representing ammunition smuggled to her by contacts. Her contacts provide only enough shots to replenish this small supply, so she can’t accumulate ammunition indefinitely, and these shots have a market price of 0 gp.

At 6th level, the gun smuggler can elect to gain one or more pieces of magic ammunition, though each one replaces a number of her daily shots equal to the ammunition’s enhancement bonus (maximum enhancement bonus of +2 for any one piece of ammunition). She can choose to add any of the following weapon special abilities to the shot, though the shot must have at least a +1 enhancement bonus, and these special abilities use an amount of bonus equal to the ability’s normal price: distance, flaming, flaming burst, merciful, seeking, or thundering. At 9th level and every 3 rogue levels thereafter, the maximum enhancement bonus of a gun smuggler’s shots increases by 1 (to a maximum of +6 at 18th level).

This replaces trap sense and the rogue talent gained at 6th level.

Uncanny Aim (Ex): At 4th level, a gun smuggler increases the range increment of any coat pistol, dagger pistol, or sword cane pistol she wields by 10 feet. At 8th level, the base damage of bullets fired by these weapons increases by one die step.

This replaces uncanny dodge and improved uncanny dodge.

« 上次编辑: 2024-02-29, 周四 01:44:49 由 铃木油豆腐official »