也不算自己转的拉
是这个网站转的:
http://www.geocities.com/TimesSquare/Fortr...90/IEindex.html我看到的是这样的:
Su-Monster
Medium Magical Beast
Hit Dice: 5d10+5 (32 HP)
Initiative: +2
Speed: 30 ft. (6 Squares) Climb 30 ft.
Armor Class: 13 (+2 Dex, +1 Natural), Touch 12, Flatfooted
11
Base Attack/Grapple: +5/+5
Attack: Bite +5 melee (1d8)
Full Attack: Bite +5 melee (1d8) plus 4 Claws +5 melee
(1d4)
Space/Reach: 5 ft./5 ft.
Special Attacks: Latent Psionics
Special Qualities: Low-light Vision, Scent
Saves: Fort +5, Ref +6, Will +1
Abilities: Str 11, Dex 15, Con 12, Int 10, Wis 10, Cha 8
Skills: Balance +8, Climb +12, Hide+6, Listen +4, Spot +8
Feats: Alertness, Improved Natural Attack (Bite)
Environment: Temperate Forest or Underground
Organization: Solitary, Pair or Troop (3-12)
Challenge Rating: 5
Treasure: None
Alignment: Always Chaotic Neutral
Advancement: 6-10 HD (Medium), 11-15 HD (Large)
Level Adjustment: –
These creatures resemble monkeys with long nails and
often hang by their prehensile tails in order to attack with
all four claws and their bite.
Su-Monsters are carnivorous and prefer to hunt small
prey. Only males will be encountered unless a Troop
appears. Troops will be 1/6 male, 1/3 female and the
balance immature young. If the young are attacked the
females gain a +2 bonus on all attack and save rolls until
the threat ends. If a female is harmed the males will go
into a frenzy, gaining +4 on attack and save rolls until all
enemies are dead.
Latent Psionics: If a Su-Monster detects the use of
Psionics or magic within 120 ft. it will rush to the scene
and use its lone attack ability. These abilities lay dormant
unless there is psionic or magical activity nearby. Choose
one ability per Su-Monster: 3/day: Daze (DC 9), 1/day:
Charm Person (DC 9) or 1/day: Mind Blast (20 ft. cone, all
within cone Stunned for 1d3 rounds, SV DC 9)
Skills: Su-Monsters have a +8 racial bonus on Climb and
Balance checks.
很显然那个DC不对,还有精通天武起码6HD才能学,于是改掉了一些……
CR么我也觉得过高,以前看到过第三方3E转化,能像夺心魔一样放心灵爆破,就是DC低一点,才CR3。
于是继续自己乱改……