作者 主题: 【#79】太阳隼(Sun Falcon)  (阅读 15399 次)

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【#79】太阳隼(Sun Falcon)
« 于: 2020-11-17, 周二 14:54:26 »
太阳隼(Sun Falcon)
出自#79:The Half-Dead City,86~87页
这只呈炽红色与耀金色的飞鸟羽毛色彩鲜艳以至耀眼。这只小生物的每个动作都令羽毛泛起光与色的涟漪如同火焰般闪烁不定,连周身的空气都因高热而熠熠生辉。

太阳隼(Sun Falcon) CR4
XP 1200

秩序中立 超小型魔法兽(火系亚种)
先攻:+3;感官:黑暗视觉60尺,昏暗视觉;察觉 +15
灵光:日耀灵光(半径10尺,豁免DC15)

防御能力

AC 17,接触 15,措手不及 14(+3 敏捷,+2 天生,+2 体型)
hp 39 (6D10+6);
强韧 +6,反射 +8,意志 +6
免疫:火焰
弱点:寒冷易伤

攻击能力

速度 10尺、飞行 60尺(良好)
近战:2鸟爪 +11(1d3附加1d6火焰和燃烧)
占据 2.5尺;触及 0尺
特殊攻击:眩惑闪光,喷吐(30尺线形,3D6火焰,反射DC14减半,每1D4轮一次),燃烧(1D6火焰,DC14)

基础数据

力量 10,敏捷 17、体质 12、智力 5、感知 14、魅力 15
BAB +6;CMB +7;CMD 17
专长:飞越攻击(Flyby Attack),钢铁意志(Iron Will),武器娴熟(Weapon Finesse)
技能:飞行 +15、察觉+15、生存 +5;察言观色+8、隐匿+12 种族调整:察觉+8
语言:天界语(不能说)

生态背景
环境:温暖的沙漠或山脉
组织:单独,成对或成群(3-6)
宝藏:无

特殊能力
日耀灵光(Aura of Radiance,Su):太阳隼放射如同正午烈阳般的强光与炽热。太阳隼10尺范围内的生物必须每轮通过DC15的强韧豁免否则疲乏(Fatigued)。太阳隼可以以自由动作随意压制或激活灵光。豁免DC基于魅力。
眩惑闪光(Blinding Flash,Su):太阳隼可以以标准动作向20尺锥形喷吐光与热,该区域内的生物必须通过DC15的反射豁免否则受到1D6火焰伤害并在1D4+1轮内目盲(Blinded)。通过豁免的生物不会受到火焰伤害,而是目眩(Dazzled)1轮。豁免DC基于魅力。

太阳隼是奥斯利昂(Osirion)的预兆之鸟,它的声名可以追溯至这个国家最古老的神祇的时代。在许多神话故事中,太阳隼扮演众神之眼的角色,但最常见的是拉(Ra),因为太阳隼也被认为是祂在奥斯利昂的圣兽。太阳隼似乎监视着重要人物或值得注意的事件——出现在远方时常被误认为白日可见的明星,出现在较近之处时则如同第二个太阳。远古神祇如今已遭遗忘,但太阳隼依然被奥斯利昂的英雄和法老所吸引,好似在提示这些被遗弃的神实际并未远离。

一只典型的成年太阳隼重2至3磅,喙至尾羽长18寸,翼展近5尺。

生态
学者们通常认为太阳隼绚烂的羽毛既非自然出现甚至也非魔法进化,这些备受恩宠的鸟类是由拉神创造的神圣恩赐。从废墟中发现的古代纸莎草纸卷轴和雕刻宣称奥斯利昂的远古神祇希望能通过某种方式告知世人他们正被注视,因此拉从普通的沙漠猎鹰中创造了第一只太阳隼,为它们注入了神力使得它们如同沙漠太阳般耀目,以至于地上各处都能注意到。这种神圣恩赐充盈于太阳隼的每一根羽毛,个别遗失或被盗取的羽毛可在离体之后仍能如蜡烛般明亮长达7天,通常都会成为上流社会强调优雅的装饰。

尽管太阳隼受太阳热量的祝福,但它们仍是凡俗生物,需要正常进食才能生存。为了避免将捕捉到的猎物变成难吃的灰烬,太阳隼会从体内释出大量火焰,慢慢将体温降低到不致将食物烧成灰烬的水平。

栖息地与社群
太阳隼通常生活在奥斯利昂沙漠深处,但也会出现在苏比亚(Thuvia)甚至拉哈多姆(Rahadoum)以西。它们用砾石、鹅卵石和金属碎片在地面上裸露出的岩石上筑巢使其能够承受它们的高热,但通常在筑成几个月后就被放弃。某个巢穴被使用了多久可以通过作为材料的岩石的焦痕判断。使用很久的巢穴中的岩石甚至可能已经由于高温而熔合起来,内衬则通常是由被融化的沙粒熔成粗糙的玻璃。一些有头脑的人会把这些被遗弃的巢穴收集起来在沙漠中的集市上出售,但一只典型的太阳隼一生中可能会建造几十个乃至数百个这样的巢穴,只有使用最久或在其他方面令人眼前一亮的巢穴才具有真正的价值。

在太阳隼居住在某个巢穴期间,它会在方便数百里的范围内搜寻猎物,主要目标是沙漠啮齿动物和其他小型鸟类,但有时也会攻击比这大得多的猎物。当和比自身更大的猎物搏斗时,它首先会贴近对方头顶附近飞行数圈,依靠与生俱来的光芒烧焦并疲敝猎物,然后才会俯冲而下进行致命一击。

太阳隼只有狩猎或被激怒时才具有攻击性。大多数时候这种挑衅来自搜寻被遗弃的巢穴和脱落的羽毛的投机商人。被激怒的太阳隼会飞上天空,可能会在数日之内攻击任何它看见的东西——阻滞旅者,烧毁车队,甚至在愤怒中烧干绿洲。在战斗中,太阳隼通常以眩惑闪光能力展开袭击以迷惑受害者的感官。在最初的攻击之后,太阳隼保持一定的距离并使用喷吐攻击,最后使用飞越攻击袭击目标并脱离生物的威胁范围。若它的猛烈攻击对受害者似乎没有造成什么影响,太阳隼就会脱离战斗离开。

太阳隼几乎没有天敌,它们足够机敏可以轻易避开大多数平庸的猎人。它们的飞行能力能够保护它们不受大多数沙漠掠食者的伤害,而天生的火与热则能帮助它们抵御任何愚蠢的生物。对太阳隼威胁最大的是出没于北加伦德(northern Garund)的火巨灵(Efreet)。它们对太阳隼的大多数攻击免疫,能够将它们视作普通的野鸡来猎杀,以其为食并用发光的羽毛装饰在衣服和护甲上。

长期以来,太阳隼的繁育习惯一直困扰着学者们,因为他们研究的每一只太阳隼都是携带一枚受精卵的成年雌性。由于这种鸟类与拉神的联系,一些人假设这些卵子由神力授精。不过太阳隼仍能与其他雄性猎鹰物种交配,如此结合的结果总是一只幼年太阳隼。这种繁殖方法产生的后代在外貌上会存在细微的变化,但生物能力总保持一致。

太阳隼的产卵期每年一次,且每一只的周期都各不相同。一枚太阳隼蛋需要大约一个月来孵化,而幼鸟只需两个月即可发育成熟。太阳隼天生具有飞行能力,在幼鸟成熟之前,它会跟随母亲一同狩猎向它学习必备技能。成年之后年轻的太阳隼会独自进入沙漠,建造它的第一个巢开始自己的生活。

唯一的例外是当太阳隼与另一个生物产生联系时。这种联系的主体通常是一个疑似有着重要使命的类人生物。太阳隼不会与获选者一同生活,甚至不会有太多的直接接触,但它会一直在获选者居住的村庄或城市上空飞行,而若获选者是一个沙漠游牧人或离开了家乡,太阳隼则会持续跟踪对方的旅行。在预言破灭之年,这种联系已经被证明不甚准确——尽管太阳隼在它的余生中都会追随获选者,但他似乎并不拥有比其他人更加美好的未来。一些怀疑者声称是相信这个传说的人给予获选者优待,人为地增加了他们成功的机会,而其他一些则引来了“获赐福者”时常无法完成的不切实际期待,导致他们陷入绝望或被公众摈弃。



剧透 -   :
Sun Falcon
The plume of this red and yellow bird is so vibrant as to glow. Each movement sends a ripple of light and color down its feathers that flickers like flames. The air around the small creature shimmers with heat.
Sun Falcon CR 4
Source Pathfinder #79: The Half-Dead City pg. 86
XP 1,200
LN Tiny magical beast (fire)
Init +3; Senses darkvision 60 ft., low-light vision; Perception +15
Aura radiance (10 ft., DC 15)
Defense
AC 17, touch 15, flat-footed 14 (+3 Dex, +2 natural, +2 size)
hp 39 (6d10+6)
Fort +6, Ref +8, Will +6
Immune fire
Weaknesses vulnerable to cold
Offense
Speed 10 ft., fly 60 ft. (good)
Melee 2 talons +11 (1d3 plus 1d6 fire and burn)
Space 2-1/2 ft., Reach 0 ft.
Special Attacks blinding flash, breath weapon (30-ft. line, 3d6 fire, Reflex DC 14 half, usable every 1d4 rounds), burn (1d6 fire, DC 14)
Statistics
Str 10, Dex 17, Con 12, Int 5, Wis 14, Cha 15
Base Atk +6; CMB +7; CMD 17
Feats Flyby Attack, Iron Will, Weapon Finesse
Skills Fly +15, Perception +15, Survival +5; Racial Modifiers +8 Perception
Languages Celestial (can’t speak)
Ecology
Environment warm deserts or mountains
Organization solitary, pair, or beam (3–6)
Treasure none
Special Abilities
Aura of Radiance (Su) A sun falcon radiates heat and light with the intensity of the noonday sun. Creatures within 10 feet of a sun falcon must succeed at a DC 15 Fortitude save each round or become fatigued. A sun falcon can suppress or activate its aura at will as a free action. The save DC is Charisma-based.

Blinding Flash (Su) By spreading its wings wide, a sun falcon can blast an intense wave of heat and light in a 20-foot cone as a standard action. All creatures within this area must succeed at a DC 15 Reflex save or take 1d6 points of fire damage and be blinded for 1d4+1 rounds. Creatures that succeed at this save take no fire damage and are instead dazzled for 1 round. The save DC is Charisma-based.

Sun falcons are birds of omen in Osirion, with a reputation that goes back to the days of the nation’s most ancient gods. In many myths and stories, sun falcons act as the eyes of many deities, though most commonly for Ra, who considers these birds to be among his holy creatures on Golarion. Sun falcons seem to watch over important people and oversee noteworthy events—sometimes from far enough away to be mistaken as a star visible during the day, sometimes from close enough to appear as a second sun. Today, the ancient gods are largely forgotten, but sun falcons still gravitate toward Osirion’s heroes and pharaohs, suggesting that these abandoned gods are not so distant.

A typical full-grown sun falcon weighs 2 to 3 pounds and measures 18 inches from beak to tail, with a wingspan approaching 5 feet.

Ecology
Scholars believe that the brilliant plumage of sun falcons wasn’t a natural or even a magical evolution so much as it was divine gift, granted by Ra in the first days of these favored birds’ existence. Ancient papyrus scrolls and carvings found in ruins claim the ancient gods of Osirion desired a way to inform mortals they were being observed, and so Ra created the first sun falcons from common desert falcons, imbuing them with his power to shine as bright as the desert sun so as to be seen across the land. This divine gift suffuses every feather on their bodies. Individual lost or stolen feathers shed light as a candle for up to 7 days after being detached, and are often in high demand to accent elegant attire for the upper class.

Despite being creatures blessed with the heat of the sun, sun falcons are mortal and require normal sustenance to survive. To avoid reducing their captured prey to unpalatable ash, sun falcons vent gouts of fire from within, slowly lowering their body in temperature to a level that allows them to consume their meals without first incinerating them.

Habitat & Society
Sun falcons live deep within the deserts of Osirion, though they aren’t unknown in Thuvia or even as far west as Rahadoum. They build nests atop rocky outcroppings from gravel, pebbles, and shards of metal capable of withstanding their natural heat, but often abandon their nests only months after creation. How long a particular nest has been inhabited can be identified by the darkness of the rocks it is made from. The stones from particularly well-used nests may even have begun to fuse together from the heat, and are typically lined with crude glass formed from melted desert sand. Some enterprising folk collect these abandoned nests wherever they can be found, and sell them in bazaars throughout the desert lands. But as a typical sun falcon may build dozens if not hundreds of these nests over the course of its life, only the most heavily used or otherwise impressive nests have any real value.

So long as a sun falcon remains in a particular nest, it ranges for hundreds of miles in search of prey, primarily desert rodents and other small birds, though they have occasionally been known to attack much larger prey. When fighting anything larger than itself, it begins the attack by making several passes close overhead, relying on its inborn radiance to scorch and exhaust its prey before diving in for the killing blow.

Sun falcons are only aggressive when hunting or provoked. Most often, this provocation comes from opportunistic profiteers searching for abandoned nests or molted feathers. An aggravated sun falcon takes to the sky, and over the course of several days it might attack everything it sees—stranding travelers, setting caravans ablaze, and even drying up oases in its rage. When fighting, a sun falcon usually opens combat with its blinding flash ability to confound its victim’s senses. Following this initial attack, the sun falcon keeps its distance and uses its breath weapon. It then uses Flyby Attack to strafe its target and remain out of the creature’s grasp. If its fiery attacks don’t seem to affect its victim, the sun falcon disengages from the fight and moves on.

Sun falcons have few natural predators, and they are canny enough to easily avoid most mundane hunters. Their ability to fly protects them from most desert predators, and their natural talents with heat and fire help them fend off any other foolish creatures. The biggest threat to sun falcons comes from efreet who walk the deserts of northern Garund. Immune to many of the sun falcons’ attacks, efreet hunt sun falcons for sport as if they were common pheasants, dining on the creatures and using their radiant plumage as decorations on their clothing and armor.

The mating habits of sun falcons have long confounded scholars, as every member of the species ever examined has been a mature female, carrying a single already fertilized egg. Because of the birds’ association with Ra, some postulate that these eggs are divinely fertilized, though sun falcons are capable of breeding with males of other falcon species, and the result of these unions is always a baby sun falcon. This method of reproduction creates slight variations in the appearance of offspring, but the creatures’ abilities are the same.

A sun falcon lays these eggs on an annual cycle, and each bird has its own cycle. It takes approximately a month for an egg to hatch once it has been laid, and a chick reaches full maturity after only 2 months. Sun falcons are often born already capable of flight. Until the chick matures, it hunts alongside its mother as she teaches the fledgling vital skills. After reaching maturity, the young sun falcon departs into the desert to build its first nest and begin its own cycle.

The only exceptions to this rule are when a sun falcon bonds to another creature. The subject of this bond is typically a humanoid who is suspected to have some great destiny in store. A sun falcon doesn’t live with its bonded creature or even have much direct contact, but it keeps nearby, flying above the village or city the person lives in or trailing the person in her travels if she happens to be a desert nomad or leaves her native lands. This bonding process has proven flawed as often as not in the current Age of Lost Omens—though the falcon follows this creature for the remainder of its life, the bonded person is no more likely to have a great future in store for him then might any other. While some skeptics claim that those who believe this legend grant such chosen individuals more chances than they would otherwise receive, artificially inf lating their chance of success, others’ beliefs also result in unrealistic expectations that these “blessed” individuals constantly fail to meet, which can lead them to instead despair or be rejected by the public.
« 上次编辑: 2020-11-17, 周二 16:29:55 由 晴澈之空 »

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Re: 【#79】太阳隼(Sun Falcon)
« 回帖 #1 于: 2020-11-24, 周二 01:10:24 »
帅气又凶猛 好想养一只
天上白玉京,十二楼五城。仙人抚我顶,结发受长生。

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Re: 【#79】太阳隼(Sun Falcon)
« 回帖 #2 于: 2020-11-24, 周二 12:43:10 »
这样的太阳好像不会发光,是不是一个黑暗术就可以搞定?

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Re: 【#79】太阳隼(Sun Falcon)
« 回帖 #3 于: 2020-11-24, 周二 13:20:06 »
这样的太阳好像不会发光,是不是一个黑暗术就可以搞定?

 :em003既然写了黑暗视觉和昏暗视觉,显然还是和黑暗术有交互的。虽然能力中没有写提升光照,但描述中提及单根羽毛就能如同蜡烛般使用,那……我姑且支持日耀灵光范围内提供强光?Su的话算魔法,CL=HD? :em003
« 上次编辑: 2020-11-24, 周二 13:24:18 由 晴澈之空 »