正能量位面(Positive Energy Plane)基础谐律(Basic)你被注入了原始的生命之力,每当你被正能量效果(包括所有治療法术)治療时,你复恢额外等同于你总HD的hp量。你在穩定傷勢的體質檢定獲得+4加值。
进阶谐律(Improved) 多虧你對正能量的深入认识,你能呼喚它以復原自己或其他人。每天1次,你能接觸一个生物並以类法术能力創造下列效果之一:
治療重傷(Cure Serious Wounds)、次等復原術(Lesser Restoration)、移除目盲/耳聾(Remove Blindness/Deafness)、移除疾病(Remove Disease)或移除麻痺(Remove Paralysis)。若你对自己使用此能力的话只需要一个移动动作啟用。
高等谐律(Greater)每天1次,你能以一个类法术能力使用
死者復活(Raise Dead)。若你对死亡时间不多于1分钟/你的HD的生物使用此能力,此生物的复活不会產生任何負向等级和不会失去已準備好的法術或法術位,而且此能力不需要贵重的材料成分。若你对死亡时间超过1分钟/你的HD的生物使用此能力,你必須如常提供材料成分,而目标承受
死者復活(Raise Dead)的正常副作用。
劇透 - :
Positive Energy Plane
Basic You’ve been infused with raw life force, and whenever you’re healed by a positive energy effect (including all cure spells), you regain an additional number of hit points equal to your total Hit Dice. You gain a +4 bonus on Constitution checks to stabilize while dying.
Improved Thanks to your deeper understanding of positive energy, you can call upon it to restore yourself or others. Once per day you can touch a creature to create one of the following effects as a spell-like ability: cure serious wounds, lesser restoration, remove blindness/deafness, remove disease, or remove paralysis. If you use the ability on yourself, this ability requires only a move action to activate.
Greater Once per day as a spell-like ability, you can use raise dead as a spell-like ability. If you use this ability on a creature that has been dead no longer than 1 minute per Hit Die you have, the creature restored to life does not incur any negative levels and does not lose its prepared spells or spell slots, nor does this ability require an expensive material component. If you use this ability on a creature that has been dead longer than 1 minute per Hit Die you have, you must supply the material component as usual, and the target is subject to the normal side effects for raise dead.
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