这具皇族的木乃伊散发着防腐香料的味道,身披富贵的法老才能享用的服饰与珠宝。
神话木乃伊(Mythic Mummy),CR 7/MR 3XP 3200守序邪恶 中型 不死生物(神话)
先攻 +0;
感官 60尺黑暗视觉(darkvision);
察觉 +16
灵光 绝望(despair;30尺,麻痹1d4轮,意志DC16 通过则无效)
防御能力
AC 23,
接触 10,
措手不及 23(+13 天生)
HP 92(8d8 + 56);
快速痊愈 5
强韧 +4,
反射 +2,
意志 +8
伤害减免 5/—
免疫 不死生物特性(undead traits)
弱点 火焰易伤(vulnerable to fire)
攻击能力
速度 20尺
近战 挥击 +15(1d8 + 12 外加 腐尸症)
特殊攻击 创造衍体(create spawn);神话之力(3次/日,神力涌动 +1d6)
基本数据
力量 26,
敏捷 10,
体质 —,
智力 6,
感知 15,
魅力 15
BAB +6;
CMB +14;
CMD 24
专长 猛力攻击
M(Power Attack),技能专攻:察觉(Skill Focus:Perception),健壮
M(Toughness),武器专攻:挥击(Weapon Focus:slam)
技能 察觉 +16,潜行 +11
语言 通用语(Common)
特殊能力 改变外形(change shape;任意类人生物;变身术alter self),黄沙之主(desert mastery)
生态背景
环境 任意
组织 单独,守门人(2 - 6)或护卫队(7 - 12)
财宝 标准
特殊能力
创造衍体(Create Spawn,Su):以迅捷动作,神话木乃伊能够花费1次神话之力来将一个被杀死的敌人转化为具有进化简单模板(advanced simple template)的非神话
木乃伊。新生的木乃伊会受到创造它的木乃伊的控制,会被奴役至神话木乃伊死亡为止,从神话木乃伊死亡的时点开始,这些木乃伊便成为具有自由意志的生物。衍体不会保留任何生前具有的能力。
黄沙之主(Desert Mastery,Su):神话木乃伊能够控制100尺范围内的沙土,以此创造出多变的类法术效果。以标准动作,木乃伊能够将石头化为沙子,这如同化石为泥(transmute rock to mud)一样。或者创造由沙子构成的栩栩如生的景象,这就如同强效幻影(major image)一般,不过这些塑造出的形象一般不被相信(disbelieved)或者被攻击,便会崩溃消失。木乃伊能够花费1次神话之力来召唤一个巨化进化的睡魔(giant advanced sandman;出自B2)。对于这些效果来说,木乃伊的施法者等级等同于其生命骰。
绝望(Despair,Su):所有距离木乃伊半径30尺范围内的生物必须进行DC 18的意志豁免,失败则会由于恐惧而麻痹(paralyzed)1d4轮。一个生物在24小时内只需要对同一个木乃伊的绝望能力进行1次豁免。这是个麻痹(paralysis)和影响心灵的恐惧效果(mind-affecting fear effect)。该豁免DC基于魅力,并且包含了+2的种族加值。
腐尸症(Mummy Rot,Su):诅咒和疾病——挥击;强韧豁免DC 18;潜伏期 1分钟;发作频率 1次/日;效果 1d6体质和1d6魅力;治愈 —。该效果在其他方面与标准的腐尸症相同。该豁免DC基于魅力,并且包含了+2种族加值。
神话木乃伊是经过防腐处理并重新唤起的皇族遗骸——是普通木乃伊必须被迫守护的尊贵死者。神话木乃伊是一名强大的敌人,他具有掌控沙子的力量和将手下败将转化为爪牙的能力。它曾经享受过活物与死者的绝对服从。如果神话木乃伊从永恒的沉眠中苏醒,那么它会使用魔力使自己看起来好像真的复生一般,不过在愤怒或者惊讶的时刻,它便有可能会展现出原本的不死形态。
神话能力速查普通能力速查原文
劇透 - :
Mummy
This regal mummy reeks of preservative spices and wears the clothing and jewelry of a wealthy pharaoh.
Mythic Mummy CR 7/MR 3
XP 3,200
LE Medium undead (mythic)
Init +0; Senses darkvision 60 ft.; Perception +16
Aura despair (30 ft., paralyzed for 1d4 rounds, Will DC 16 negates)
Defense
AC 23, touch 10, flat-footed 23 (+13 natural)
hp 92 (8d8+56); fast healing 5
Fort +4, Ref +2, Will +8
DR 5/—; Immune undead traits
Weaknesses vulnerable to fire
Offense
Speed 20 ft.
Melee slam +15 (1d8+12 plus mummy rot)
Special Attacks create spawn, mythic power (3/day, surge +1d6)
Statistics
Str 26, Dex 10, Con —, Int 6, Wis 15, Cha 15
Base Atk +6; CMB +14; CMD 24
Feats Power AttackM, Skill Focus (Perception), ToughnessM, Weapon Focus (slam)
Skills Perception +16, Stealth +11
Languages Common
SQ change shape (any humanoid; alter self), desert mastery
Ecology
Environment any
Organization solitary, warden squad (2–6), or guardian detail (7–12)
Treasure standard
Special Abilities
Create Spawn (Su) As a swift action, a mythic mummy can expend one use of mythic power to transform a slain opponent into a non-mythic mummy with the advanced simple template. The new mummy is under the command of the mummy that created it, and remains enslaved until the mythic mummy's death, at which time it becomes a free-willed creature. The spawn retains none of the abilities it had in life
Desert Mastery (Su) A mythic mummy can command earth and sand within 100 feet to create a variety of spell-like effects. As a standard action, a mummy can reduce rock to sand (as transmute rock to mud) or create lifelike shapes made from sand (as major image, though these shapes collapse if disbelieved or attacked). The mummy can expend one use of mythic power to summon a giant advanced sandman. The mummy's caster level equals its Hit Dice for these effects.
Despair (Su) All creatures within a 30-foot radius that see a mummy must succeed at a DC 18 Will save or be paralyzed by fear for 1d4 rounds. A creature only has to attempt this save against a particular mummy's despair ability once every 24 hours. This is a paralysis and mind-affecting fear effect. The save DC is Charisma-based and includes a +2 racial bonus.
Mummy Rot (Su) Curse and disease—slam; save Fort DC 18; onset 1 minute; frequency 1/day; effect 1d6 Con and 1d6 Cha; cure —. This otherwise functions like standard mummy rot. The DC is Charisma-based and includes a +2 racial bonus.
A mythic mummy is the preserved and animated remains or royalty—the honored dead a common mummy is compelled to protect. Wielding powers over sand and able to create new minions to replace the fallen, a mythic mummy is a formidable opponent. Its used to absolute obedience from living and undead subjects. If awakened from its eternal rest, a mythic mummy uses its magic to appear as it did in life, though if angered or surprised it may reveal its undead form.