作者 主题: 丧钟甲虫(Knell Beetle)  (阅读 12843 次)

副标题: 这不就是漏斗脑袋么?

离线 无名亡者

  • Danse Macabre
  • Diver
  • ******
  • 帖子数: 2042
  • 苹果币: 0
    • http://
丧钟甲虫(Knell Beetle)
« 于: 2008-01-21, 周一 00:54:55 »
丧钟甲虫 Knell Beetle
————————————————————
大型虫类

生命骰:12d8+72(126 hp)
先攻权: +0
速度:50ft.(10格),掘穴 10ft.
防御等级:24(-1体型,+15天生),接触9,措手不及24
基本攻击/擒抱: +9/+21
攻击:爪抓 +17近战(2d8+8)
全回合攻击:2爪抓 +17近战(2d8+8)和啮咬+14近战(1d8+4)
面宽/触及:10ft./10ft.
特殊攻击:撕扯4d8+12,地动山摇,音波谐鸣,践踏4d6+12
特性:黑暗视觉60尺,音波免疫,嗅觉灵敏,音波治疗,虫类特性
豁免:强韧+14,反射+6,意志+4
属性:力量26,敏捷10,体质23,智力-,感知11,魅力11
技能:平衡+8,跳跃+16,聆听+10,侦察+10
专长:警觉B,精通天武(爪)B,闪电反射B,多重攻击B,武器专攻(爪)B
环境:地下
组织:单独或群居(3-12)
挑战等级:10
宝物:
阵营:总是中立
进化:
等级调整:

This ten-legged, beetlelike creature has a hard, shiny red shell. Two wicked claws grope the air before its four beady, black eyes and sharp, jagged mandibles. These mouthparts sit below a massive protrusion that looks like a bell made of chitin, from which you can hear a faint, high-pitched warbling.
这只有十条腿的甲虫状生物长着亮红色的坚硬甲壳。两只邪恶的爪子在它那四只黑色的圆眼睛和锯齿状的大颚前面晃动着。这些口器长在一个巨大的钟形几丁质突起下面,从突起中传出微弱而尖锐的颤音。


Knell beetle are an off-shoot of giant beetles that were long ago warped by overexposure to transmutation magic and sonic energy. Since their original creation, the twelve-limbed vermin have thrived in underground colonies, constructing immense, convoluted tunnel complexes reminiscent of anthills.
丧钟甲虫是一种巨甲虫的变种,在很久以前由于过度暴露于变形魔法和音波能量中而被扭曲。从它们被创造出来那天起,这种有十二条肢体的巨虫就在地下的巢穴中繁殖起来,建造巨大而复杂的坑道体系,让人联想起蚁丘。

A knell beetle's black and red carapace looks like it might conceal wings, but it acts only as durable armor. Two more limbs--jointed, agile, and wickedly hooked claws--jut from each side of a pair of long mandibles. Above the knell beetle's head is a hornlike growth shaped like the bell of a massive trumpet, tapering above the creature's shoulders and flaring out over its sharp jaws. Its four black, insectoid eyes sit in a chitinous brow ridge that run just below this horn. Essentially, the creature lacks a true head; in its place is the large horn, which warbles and trumpets when the knell beetle communicates to other knell beetles.
丧钟甲虫那黑红两色的甲壳看起来似乎藏有翅膀,但实际上它的作用仅仅是一层坚固的盔甲。多出的两条肢体——带有关节,灵巧而且呈邪恶钩状的爪子——从每侧成对颚边上伸出来。在丧钟甲虫的头上面是一个号角状的瘤,外形像是一个巨大的喇叭口:在这个生物的肩部上方逐渐收细,并在它锋利的口部上方突然向外张开。它那四只黑色的昆虫式眼睛长在一条在号角下方延伸的几丁质眉脊上。从本质上说,这个生物并没有真正的头部;在本该是头部的位置上长的是那支巨大的号角。这只号角在丧钟甲虫联系其他丧钟甲虫时会发出鸣音或颤音。

Knell beetles, like most vermin, are mindless hunters. They live to breed and expand their warrens, breaking off into new colonies when one has grown too large for an area(typically when a colony has amassed more than fifty members). Knell beetles have also been known to be used as mounts by Underdark races. Hobgoblins have domesticated them in the past, as have some orc tribes. These groups know that in great numbers knell beetles only become more effective, and mounted units of knell beetles riders sometimes form the elites fighting units for certain tribes or cities.
丧钟甲虫同其他虫类一样是无意识的猎手。它们活着就是繁殖和扩建巢穴,当一个巢穴中的甲虫繁殖的过多时(通常是当这一巢穴中有超过50个成员时)就再开拓出一个新的巢穴。已经知道丧钟甲虫会被幽暗地域的种族用作坐骑。大地精过去曾经驯化过它们,若干兽人部落也做过同样的尝试。这些团体知道丧钟甲虫在聚集起来时只会变得更加好用,而骑乘丧钟甲虫的骑兵有时也会成为所属部落或城市的精英战斗单位。

A knell beetle usually measures about 9 feet in length and weighs about 1,500 pounds.
一只丧钟甲虫通常有大约9英尺长,重约1500磅。

战斗 COMBAT
Knell beetles in groups fight by using their shake the earth ability, and attempting to knock prone as many enemies as possible. They then rush in and trample whatever foes they can before switching to claw, bite, and rend attacks. The creatures only resort to their sonic chime attacks if necessary. Although mindless vermin, knell beetles fight with a certain amount of savage cunning, perhaps also a result of the long ago transmutation experiments that created them.
丧钟甲虫集体作战时会使用它们的地动山摇能力,尝试击倒尽可能多的敌人。它们接着会冲入敌阵并在改用爪抓、啮咬和撕扯攻击之前尽量践踏敌人。这些生物只有在必要时才会使用它们的音波谐鸣攻击。虽然是无意识的虫类,丧钟甲虫战斗时却有着一些原始的狡猾,这可能也是长久以前创造了它们的那种转变过程带来的影响之一。

Rend(Ex): If a knell beetle hits with both claw attacks, it latches onto the opponent's body and tears the flesh, This attack automatically does an additional 4d8+12 points of damage.
撕扯(Ex):如果丧钟甲虫两次爪抓攻击都命中目标,它就会抓住对手的身体并把对手的血肉撕裂。这次攻击将自动造成额外的4d8+12点伤害。

Shake the Earth(Ex): A knell beetle can channel some of the sonic energy within its body by performing a rhythmic stomping on the ground as a standard action. Any creature within 5 feet of a knell beetle when it activates this ability must make a DC 24 Reflex save or fall prone as the ground lurches and buckles beneath it. Knell beetles are immune to shake the earth generated by themselves or other knell beetles and never need to save against the effect.
地动山摇(Ex):丧钟甲虫可以用一个标准动作,通过有节奏的跺踏地面来导出体内的音波能量。当该能力启动时,丧钟甲虫周围5英尺以内的所有生物都要进行一次DC 24的反射豁免,失败则因为脚下地面的摇晃和变形而跌倒。丧钟甲虫免疫自身和其他丧钟甲虫引发的地动山摇效果,对此效果不需进行豁免检定。

If multiple knell beetles activate their shake the earth ability in the same round, the radius of the effect expands as the resonance in the ground combines. For every knell beetle within 5 feet using shake the earth, the radius of the effect expands by another 5 feet. Thus, two knell beetles within 5 feet of one another generate a shaking that affects all creatures within 10 feet of either knell beetle. Three knell beetles within 5 feet using the ability would generate an effect that affects all creatures within 15 feet of any one of the knell beetles.
如果多只丧钟甲虫在同一轮启动它们的地动山摇能力,效果的作用半径由于地面的共振叠加而增大。5英尺范围内的每只丧钟甲虫使用地动山摇能力都会使效果的作用半径增加5英尺。因此,两只彼此相距不超过5英尺的丧钟甲虫产生的震动可以影响距离任意一只丧钟甲虫10英尺以内的生物。三只彼此相距不超过5英尺的丧钟甲虫产生的震动可以影响距离任意一只丧钟甲虫15英尺以内的生物。

Creatures with stability or that are considered stable against trip attempts recieve a bonus on their Reflex save as if they were being tripped(so a dwarf would receive the +4 bonus on the save to resist being knocked prone). The save DC is Strength-based.
有稳定特性或者在对抗绊摔时更加稳定的生物在此次反射豁免中获得奖励,如同它们受到的是绊摔攻击(因此一个矮人会在豁免中获得+4奖励来避免摔倒)。此豁免DC基于力量。

Sonic Chime(Su): Once per day, a knell beetle can emit a cone of sonic energy from the chitinous bell above its head. The cone is 30 feet long, and activating the chime is a standard action. Creatures within the cone take 10d6 points of sonic damage(Reflex DC 22 half). A knell beetle is immune to its own sonic chime attack and that of other knell beetles. Knell beetles attacking in numbers use this ability instinctually to heal their fellow knell beetles once several have taken damage(see sonic healing, below). The save DC is Constitution-based.
音波谐鸣(Su):每天1次,丧钟甲虫可以从头上的几丁质钟形结构中放射出一束锥形的音波能量。此锥形的长度是30英尺,启动谐鸣是一个标准动作。锥形范围内的生物会受到10d6点音波伤害(反射DC 22减半)。丧钟甲虫免疫自身和其他丧钟甲虫的音波谐鸣攻击。集体战斗的丧钟甲虫在有部分个体受伤时会本能的使用此能力来治疗它们的同伴(见下文中的音波治疗)。此豁免DC基于体质。

Trample(Ex): Reflex half DC 24. The save DC is Strength-based.
践踏(Ex):反射DC 24。此豁免DC基于力量。

Sonic Healing(Su): For every 5 points of damage a sonic attack would deal to a knell beetle, the creature instead heals 1 point of damage it has already sustained. If a knell beetle receives more healing than its current hit points maximum, the extra hit points are wasted(the creature does not gain temporary hit points from exposure to sonic damage). A knell beetle gets no saving throw against attacks that deal sonic damage.
音波治疗(Su):每5点本应对丧钟甲虫造成的音波伤害会改为治疗此生物1点伤害。如果丧钟甲虫接受了超过足以使其恢复到最大生命值的治疗,则多出的部分被浪费掉(此生物不能通过暴露于音波伤害中来获得临时生命值)。丧钟甲虫对造成音波伤害的攻击不能进行豁免检定。

Skills: Knell beetles have a +8 racial bonus on Balance, Listen, and Spot checks.
技能:丧钟甲虫在平衡、聆听和侦察检定上有+8种族加值。

艾伯伦的丧钟甲虫 KNELL BEETLES IN EBERRON
Knell beetles were used as mounts by the warrior legions of the ancient Dhakaan Empire. The ancient hobgoblin dynasty lives on as a series of ruins across Khorvaire, and knell beetles inhabit several of these sites. They also lurk in the depths of Khyber, where their ominous sonic chimes can sometimes be heard for miles.
丧钟甲虫被古代达卡安帝国的武士军团作为坐骑使用。古代的大地精王朝已经成为横跨科瓦雷的一系列遗迹,而丧钟甲虫就栖息于部分遗迹所在之处。它们也潜伏在吉波尔深处,在那里,它们不祥的音波谐鸣有时在数英里外都能听到。
 
« 上次编辑: 2008-01-21, 周一 03:13:33 由 无名亡者 »
凡祈求的,就得着。寻找的,就寻见。
                   -马太福音 7:8

————————————————————
白骨荒野,某死人的Blog

离线 无名亡者

  • Danse Macabre
  • Diver
  • ******
  • 帖子数: 2042
  • 苹果币: 0
    • http://
丧钟甲虫(Knell Beetle)
« 回帖 #1 于: 2008-01-21, 周一 00:55:44 »
小丧钟甲虫 Lesser Knell Beetle
————————————————————
中型虫类

生命骰:6d8+24(51 hp)
先攻权: +1
速度:40ft.(8格),掘穴 10ft.
防御等级:20(+1敏捷,+9天生),接触11,措手不及19
基本攻击/擒抱: +4/+8
攻击:爪抓 +8近战(1d10+4)
全回合攻击:2爪抓 +8近战(1d10+4)和啮咬+6近战(1d6+2)
面宽/触及:5ft./5ft.
特殊攻击:撕扯2d10+6,尖啸,地动山摇,践踏2d8+6
特性:黑暗视觉60尺,音波免疫,嗅觉灵敏,音波治疗,虫类特性
豁免:强韧+9,反射+3,意志+2
属性:力量18,敏捷12,体质18,智力-,感知11,魅力11
技能:平衡+5,跳跃+8,聆听+6,侦察+6
专长:警觉B,精通天武(爪)B,多重攻击B
环境:地下
组织:单独或群居(12-24外加3-12只丧钟甲虫)
挑战等级:5
宝物:
阵营:总是中立
进化:
等级调整:

Lesser knell beetles are the equivalent of the worker drones in a beehive. They scavenge for food, build and expand the nest, and serve as frontline defenders if the colony is attacked. Although not nearly as potent as the normal knell beetles, in groups, the lesser versions can be nearly as deadly. A lesser knell beetle measures 4-5 feet long and weighs 180-200 pounds.
小丧钟甲虫就相当于蜂巢中的工蜂。它们寻找食物,建筑和扩展巢穴,并在巢穴受到攻击时充当第一线的防御者。尽管没有普通丧钟甲虫那样有力,但在成群结队时,这种较小的版本几乎同样致命。小丧钟甲虫大约有4-5英尺长,重180-200磅。

战斗 COMBAT
Like their large brethren, lesser knell beetles seek to attack in groups, using their shake the earth ability and sonic screeches to both deal damage on their foes and heal each other. A key difference in strategy when lesser knell beetles and normal knell beetles fight together seems to be an instinctual tactic. The lesser knell beetles attack in a line as a unit, while the normal knell beetles gather together behind their smaller brethren. In this way, a normal knell beetle's sonic chime attack catches many more lesser knell beetles in its blast. Due to their sonic healing ability, which is more potent than that possessed by the larger specimens, the lesser knell beetles are able to fight much longer than expected. Combined with their own screeches, lesser knell beetles often seem as durable, if not more so, than their heftier kin.
和它们较大的同胞一样,小丧钟甲虫喜好集团进攻,使用它们的地动山摇能力和音波尖啸来伤害敌人并互相治疗。当小丧钟甲虫和普通丧钟甲虫共同战斗时,一个主要的策略上的不同可能是一种来自本能的战术。小丧钟甲虫排成线状作为一个单位战斗,普通丧钟甲虫则聚集在它们的小个同胞身后。这样一来,一只普通丧钟甲虫的音波谐鸣攻击就能覆盖住更多的小丧钟甲虫。借助它们比普通丧钟甲虫更有效的音波治疗能力,小丧钟甲虫可以战斗的比预期中更长。再加上它们自身的尖啸,小丧钟甲虫通常被认为即使没有超过,也至少同它们那些肌肉发达的同胞同样的持久。

Rend(Ex): If a knell beetle hits with both claw attacks, it latches onto the opponent's body and tears the flesh, This attack automatically does an additional 2d10+6 points of damage.
撕扯(Ex):如果丧钟甲虫两次爪抓攻击都命中目标,它就会抓住对手的身体并把对手的血肉撕裂。这次攻击将自动造成额外的2d10+6点伤害。

Screech(Su): Once per day, a lesser knell beetle can emit a cone of sonic energy from the chitinous bell above its head, just as a normal knell beetle. How ever, the lesser knell beetle's cone is 20 feet long, and creatures within take 5d6 points of sonic damage(Reflex DC 17 half). The save DC is Constitution-based.
尖啸(Su):每天1次,小丧钟甲虫可以从头上的几丁质钟形结构中放射出一束锥形的音波能量,就像普通丧钟甲虫那样。但是,小丧钟甲虫放射出的音波锥的长度是20英尺,锥形范围内的生物会受到5d6点音波伤害(反射DC 17减半)。此豁免DC基于体质。

Shake the Earth(Ex): This ability functions just as a normal knell beetle's shake the earth ability, except the Reflex save DC is 17. Lesser and Normal knell beetles are immune to each other's shake the earth ability, as well as their own. The save DC is Strength-based.
地动山摇(Ex):这个能力的作用和普通丧钟甲虫的地动山摇能力一样,但是反射豁免的DC是17。小丧钟甲虫和普通丧钟甲虫免疫彼此的地动山摇能力,同时也免疫自身的。此豁免DC基于力量。

Trample(Ex): Reflex half DC 17. The save DC is Strength-based.
践踏(Ex):反射DC17减半。此豁免DC基于力量。

Sonic Healing(Su): This ability functions as the normal knell beetle's sonic healing ability, except lesser knell beetles heal 1 point of damage per 3 points of sonic damage a sonic attack would normally deal.
音波治疗(Su):此能力的作用和普通丧钟甲虫的音波治疗能力相同,但小丧钟甲虫每应受3点音波伤害就会治疗1点伤害。

Skills: Lesser knell beetles have a +4 racial bonus on Balance, Listen, and Spot checks.
技能:小丧钟甲虫在平衡、聆听和侦察检定中有+4种族加值。
« 上次编辑: 2008-01-21, 周一 03:16:37 由 无名亡者 »
凡祈求的,就得着。寻找的,就寻见。
                   -马太福音 7:8

————————————————————
白骨荒野,某死人的Blog

离线 雷特

  • Guard
  • **
  • 帖子数: 183
  • 苹果币: 0
Re: 丧钟甲虫(Knell Beetle)
« 回帖 #2 于: 2012-05-29, 周二 22:59:09 »
通常是当这一巢穴中有超过50个成员时....这个神马概念....要引发大地震吗.....
以剑为生者必死于剑下...

离线 思考宝宝喵

  • 天授六爻占卜师
  • Knight
  • ***
  • 帖子数: 387
  • 苹果币: 1
Re: 丧钟甲虫(Knell Beetle)
« 回帖 #3 于: 2015-01-02, 周五 14:43:16 »
地震虫兽!
天行健,君子以自强不息
地势坤,君子以厚德载物
思考喵跑团分区
联系方式
QQ:  2243283522

襄阳跑团群:Q群:481618010
弓游侠
爱塔召唤师
大鹏猎人