作者 主题: 【第一章】游荡剑客变体:爱塔之刃(Azatariel)  (阅读 12974 次)

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【第一章】游荡剑客变体:爱塔之刃(Azatariel)
« 于: 2020-03-12, 周四 17:08:14 »
爱塔之刃(Azatariel)

出自《位面冒险》(Planar Adventures)第10页。

爱塔之刃是极乐世界的拥护者,致力于将他们的奇思妙想和任性的善良传播到各个位面。即使面对最残暴的魔鬼,爱塔之刃也不为所动,仍然快乐而勇敢,他们的名字来源于他们所模仿的爱塔天族。在战斗中,爱塔之刃不顾危险,在敌人间恣意奔袭。对混战的熟悉让爱塔之刃可以将敌人的攻击转向对方,同时超自然的好运保护他们免受可怕的折磨。当盟友因恐惧而动摇或遭受黑魔法的影响时,爱塔之刃积极奋进的情感将感染他们,治愈他们的疾病并激励他们前进。

阵营:爱塔之刃必须是混乱善良,如果爱塔之刃改变了阵营,她将失去该变体赋予的所有能力,直到她的阵营恢复到混乱善良。

炫技:爱塔之刃得到以下炫技。

     巴拉尼之迅突(Ex):3级时,只要爱塔之刃拥有至少1点时髦值,她就可以无视来自困难地形的移动惩罚。
     这取代了威胁剑舞。

     诡妙还击(Ex):3级时,爱塔之刃可以在进行适时格挡反击时,将她的魅力调整值增加到她用轻型或单手穿刺武器做出的攻击检定和伤害骰上,这包括格挡时的攻击检定和格挡成功后反击的攻击检定和伤害检定。此外,当爱塔之刃成功格挡来自敌人的攻击时,她可以用直觉动作将攻击重定向至另一个目标而不是进行还击。新目标必须在攻击者的攻击范围内,攻击者使用原始攻击骰的结果来决定命中。
     这取代了精确刺击。

     翼蛇人之误导(Ex):7级时,当一个敌人夹击爱塔之刃近战攻击失手,爱塔之刃可以用2点时髦值以一个直觉动作尝试一次复位战技对抗这名敌人。如果她在战技检定中成功,她和攻击对手交换位置,同时该敌人的攻击将会指向提供夹击的另一名敌人,以相同的攻击骰(包括夹击加值)来决定命中。
     这取代了精确瞄准。

     迦勒天之奔袭(Ex):11级时,爱塔之刃在冲锋时可以消耗2点时髦值,以冲锋AC减值提高到-4为代价,在冲锋结束后进行全力攻击。
     这取代了伤口出血。

极乐世界信念(Su):2级时,只要爱塔之刃拥有至少1点时髦值,她就可以将魅力调整值加到对抗影响心灵效果的豁免中。
     这取代了快乐人生。

战斗之舞(Ex):3级时以及之后每4级,爱塔之刃的基本速度增加10尺,这是一个增强加值。当爱塔之刃着穿中型或重型盔甲,或当达到中或重载时,将失去这个额外的速度。
     这取代了机敏。

极乐世界情感共鸣(Su):爱塔之刃丰富的情感可以感染其他人,以治愈他们的伤痛。在第4级和之后的每4级,爱塔之刃可以如同圣武士般选择一种恩惠,以她的游荡剑客等级作为圣武士等级以决定她可选择的恩惠。她可以影响一个临近的自愿生物,以一个标准动作,将这些恩惠的效果应用到目标生物上,将她的游荡剑客等级视为圣骑士等级。爱塔之刃每天可以使用这个能力的次数等于她的游荡剑客等级的一半加上她的魅力调整值。
     这取代了游荡剑客的奖励专长。

劇透 -   :
Azatariel

Source Planar Adventures pg. 10

Azatariels are the champions of Elysium, dedicated to spreading its unpredictable whimsy and capricious goodness across the planes. Irrepressible and happy-golucky even in the face of the most tyrannical devil, azatariels take their name from the azatas that they emulate. In battle, azatariels exult in darting among their foes, heedless of danger. Mastery of combat‘s chaos allows azatariels to turn enemies’ strikes against each other, while supernatural good fortune protects them from dire afflictions. When allies falter with fear or suffer the effects of dark magic, a compassionate gesture from an azatariel cures their ills and spurs them onward.

Alignment: An azatariel must be chaotic good. If an azatariel changes alignment, she loses all abilities granted by this archetype until her alignment returns to chaotic good.

Deeds: An azatariel gains the following deeds.

     Bralani‘s Swiftness (Ex): At 3rd level, while the azatariel has at least 1 point of panache, she ignores movement penalties from difficult terrain.
     This replaces the menacing swordplay deed.

     Whimsical Riposte (Ex): At 3rd level, the azatariel adds her Charisma modifier to attack and damage rolls made with light or one-handed piercing weapons as part of her opportune parry and riposte deed (including when riposting). In addition, whenever the azatariel successfully parries an opponent‘s attack, instead of riposting she can redirect that attack to another target as an immediate action. The new target must be within the attacker’s reach, and the attacker uses the original attack roll to determine the attack‘s success.
     This replaces the precise strike deed.

     Lillend‘s Misdirection (Ex): At 7th level, when a foe flanking the azatariel misses her with a melee attack, the azatariel can spend 2 panache points as an immediate action to attempt a reposition combat maneuver check against the attacking foe. If she succeeds at the combat maneuver check, she and the attacking foe switch positions, and the melee attack roll that missed the azatariel instead targets the flanking opponent that did not make the attack, using the same attack roll result (including the bonus gained from flanking).
     This replaces the targeted strike deed.

     Ghaele‘s Assault (Ex): At 11th level, the azatariel can spend 2 panache points when charging. If she does, the AC penalty for charging changes to –4 and she can make a full attack at the end of her charge.
     This replaces the bleeding wound deed.



Elysian Conviction (Su): At 2nd level, while she has at least 1 panache point, an azatariel adds her Charisma bonus to her saving throws against mind-affecting effects.
     This replaces charmed life.

Battle Dance (Ex): At 3rd level and every 4 levels thereafter, an azatariel‘s base speed increases by 10 feet. This is an enhancement bonus. An azatariel in medium or heavy armor or carrying a medium or heavy load loses this extra speed.
     This replaces nimble.

Affection of Elysium (Su): An azatariel‘s affection relieves harmful afflictions. At 4th level and every 4 levels thereafter, an azatariel selects a mercy from those available to a paladin whose class level is equal to her swashbuckler level. She can show her affection to a willing, adjacent creature as a standard action to apply the effects of these mercies to the targeted creature, treating her swashbuckler level as her paladin level. An azatariel can use this ability a number of times per day equal to half her swashbuckler level plus her Charisma modifier.
     This replaces the swashbuckler‘s bonus feats.
« 上次编辑: 2020-10-22, 周四 11:47:59 由 沉淪 »
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Re: 【PA】游荡剑客变体:爱塔之刃(Azatariel)
« 回帖 #1 于: 2020-03-12, 周四 17:56:29 »
这个变体在其他版主的个人区里有翻译,正式区还没有

www.goddessfantasy.net/bbs/index.php?topic=105807
« 上次编辑: 2020-08-23, 周日 02:03:40 由 阿贝里昂 »

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Re: 【PA】游荡剑客变体:爱塔之刃(Azatariel)
« 回帖 #2 于: 2020-03-12, 周四 17:59:29 »
或携带中型或重型武器(原文如此)

原文并不是如此
中载或重载

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Re: 【PA】游荡剑客变体:爱塔之刃(Azatariel)
« 回帖 #3 于: 2020-03-12, 周四 18:16:54 »
或携带中型或重型武器(原文如此)

原文并不是如此
中载或重载
感谢提醒,又被机翻误导了 :em032
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Re: 【PA】游荡剑客变体:爱塔之刃(Azatariel)
« 回帖 #4 于: 2020-03-12, 周四 18:18:47 »
这个变体在其他版主的个人区里有翻译,正式区还没有
哦……有点…尴尬 :em005
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