作者 主题: 【OO】異能源始(Occult Original)(工地和已有资源收录完成,添加了地名的超链接方便阅读)  (阅读 28233 次)

副标题: 拉总说,咱们开个正义之怒吧。我:我要做个切利亚斯来的催眠师(死坑预定)

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Re: 【OO】異能源始(Occult Original)
« 回帖 #10 于: 2018-05-14, 周一 18:22:43 »
混合职业变体Hybrid Archetypes

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Re: 【OO】異能源始(Occult Original)
« 回帖 #11 于: 2018-05-14, 周一 18:22:51 »
异能专长Occult

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Re: 【OO】異能源始(Occult Original)
« 回帖 #12 于: 2018-05-14, 周一 18:23:01 »
神秘仪式Occult Rituals


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Re: 【OO】異能源始(Occult Original)
« 回帖 #13 于: 2018-05-14, 周一 18:23:08 »
异能法术Occult Spells

异能法术


以下内容来自果园ID笨哈的翻译
催眠師法術
下列的新法術可以是催眠師法術表的重要部分,但也可以被其他施法者學習。


【惑控】死亡契約(Death Pact)[影響心靈]

等級:吟遊詩人/歌者 5、催眠師 5、異能者 6、女巫 6
施放時間:1分鐘
成分:語言、姿勢、材料 (一張以血定契的合約)
範圍:接觸
目標:一名生物
持續:24小時
豁免:意志,通過則無效;見下
抗力:有

你控制一名生物的心靈,並灌輸致死的潛意識指令。此法術如同支配人類(dominate person)般作用,令你能控制受術者,並看透她的感官知覺,這也對受術者的心靈灌注了一股強大的爆破性異能能量。在法術持續時間的任何點上,你可以以一個直覺動作觸發這股爆破,對受術者造成每施法者等級1d8點傷害(強韌,通過則減半)。如果這傷害足以讓目標的生命值減少至0或更低,目標立即死亡。

你的目標也能夠自願以一個直覺動作觸發這股異能爆破。你可以明確說明當她處於這種狀態時必須自願觸發(例如被俘虜),。但這命令被認為是危險的,並且令受術者有一次新的意志豁免檢定,並有+2加值。

原文
劇透 -   :
You take control of a creature’s mind and implant deadly subconscious commands. This spell functions as dominate person, allowing you to control your subject and see through her senses, but also implants a powerful burst of psychic energy in the subject’s mind. At any point during the spell’s duration, you can trigger this burst as an immediate action, dealing 1d8 points of damage per caster level (Fortitude half) to the subject. If this damage is enough to reduce to target to 0 or fewer hit points, the target dies instantly.

Your target can also willingly trigger this psychic burst as an immediate action. You can specify conditions (such as being captured) when she should do so, though such orders are considered dangerous and allow the subject a new Will saving throw with a +2 bonus.


【幻術】(五官幻覺)欺敵傳送(Fool’s Teleport)

等級:催眠師 3、異能者 4、術士/法師/奧能師 4
施放時間:標準動作
成分:語言
範圍:個人與接觸
目標:你,以及其他自願被碰觸的目標
持續:1分鐘/等級
豁免:意志,通過則無效 (無害);見下
抗力:無

此法術立即使你不可見,按照隱形術(invisibility),但創造了一個視覺與聽覺的圖像,讓人看上去,好像是已經傳送走了。你每有3個施法者等級,能額外影響一名中體型或更小體型的生物,或是與之相當的生物(一名大體型生物算做兩名中體型生物;一名超大型體型生物算做四名中體型生物,以此類推)。所有要被影響的生物必須與另一生物接觸,而且這些生物必須至少要有一名與你接觸。

如果觀察者成功用法術辨識檢定辨識出了此法術,她可以立即嘗試一次意志豁免檢定,如同與幻象互動般。意志豁免成功的話,觀測者可以正確的辨認出這是欺敵傳送法術;不然,她會認為這法術是任意門(dimension door)、傳送術(teleport)或類似的【咒法】系魔法。意志豁免成功並不會讓不可視無效化。

譯註:儘管第一段第一句,與第二段最後一句都使用invisibility。但前者有用斜體,後者則無。依照官方的用法,前者指的是同名的法術,後者是指「不可視」這個現象。

原文
劇透 -   :
This spell instantly renders you unseen as per invisibility, but creates a visual and auditory display that makes it appear as if you had teleported away. You can affect one additional Medium or smaller creature or its equivalent per 3 caster levels (a Large creature counts as two Medium creatures, a Huge creature counts as four Medium creatures, and so forth). All creatures to be affected must be in contact with one another, and at least one of those creatures must be in contact with you.

If a viewer identifies the spell with a successful Spellcraft check, she can attempt an immediate Will saving throw as if interacting with an illusion. With a successful Will save, the observer can correctly identify fool’s teleport for what it is; otherwise, she perceives the spell to be dimension door, teleport, or similar conjuration magic. A successful Will save doesn’t negate the invisibility.


【惑控】(脅迫)蜇伏投影(Implanted Projection)[情感UM、影響心靈]

等級:催眠師 3、異能者 3
施放時間:標準動作
成分:語言、姿勢
範圍:中距 (100呎+10呎/等級)
目標:一名生物
持續:1天/等級
豁免:意志,通過則無效
抗力:有

此法術如同心緒投影(telempathic projection)OA般作用,除了它改變心情的效果在目標的心靈中保持蜇伏。在施放此法術時,施法者指定一個命令字或詞組,然後目標會遺忘這段記憶。下一個說出這個命令字或詞組的生物,會觸發目標潛伏著的心緒投影,目標會將說話者視為最初的施法者。

原文
劇透 -   :
This spell functions as telempathic projectionOA, except its moodaltering effects remain dormant in the target’s mind. Upon casting this spell, the caster designates a command word or phrase, of which the target retains no memory. The next creature to speak the command word or phrase to the target triggers the implanted telempathic projection, treating the speaker as the original spellcaster.


秘學法術
異能魔法並沒有被其他施法者所忽視,尤其是在夸恩提姆(Quantium)和在艾巴薩羅姆的奧術大學堂(Arcanamirium)。對複製或模仿異能法術的努力通常是保密的,但這吸引秘學的追求者。下列的法術常見於迦倫德(Garund)北部以及艾巴薩羅姆。


【防護】夢境之盾(Dream Shield)

等級:鍊金術師/調查員 2、吟遊詩人/歌者 2、催眠師 2、異能者 3、薩滿 2、術士/法師/奧能師 4、女巫 4
施放時間:標準動作
成分:語言、姿勢、材料 (中空的玻璃球或捕夢網[dreamcatcher])
範圍:接觸
目標:碰觸到的生物
持續:1小時/等級
豁免:意志,通過則無效 (無害)
抗力:無

你在目標昏迷時,護衛她的心靈,對抗入侵和其他影響。當睡著時,目標在對抗預言系法術像是被迴避偵測(nondetection)所保護著,並且在對抗影響心靈效果時獲得10+你的施法者等級的法術抗力。此外,受術者立即獲得對抗任何將直接佔據或控制她心靈的法術或效果,另一次的豁免機會(如果該法術能讓受術者在開始時這麼做的話)。這在所有方面上的運作,與防護邪惡(protection from evil)的第二特性相仿,但不論該佔據或心智影響效果是否由邪惡陣營生物或物品所創造,它都應用。

如果目標醒來,取代先前的效果,夢境之盾在對抗睡眠效果上的豁免己定給予+4加值。當目標醒來時,此法術的其他效果會被壓制,如果目標睡著或是因其他方式而陷入昏迷,夢境之盾其他的效果恢復。每清醒10分鐘,會消耗夢境之盾持續時間1小時。

原文
劇透 -   :
You ward the target’s mind against intrusion and influence while she is unconscious. While sleeping, the target is protected against divinations such as nondetection and gains spell resistance equal to 10 + your caster level against mind-affecting effects. In addition, the subject immediately receives another saving throw (if one was allowed to begin with) against any spell or effect that would possess or exercise direct mental control over her. This functions in all respects like the second property of protection from evil but it applies regardless of the alignment of the creature or object that created the possession or mental influence effect.

If the target is awake, instead of the previous effects, the dream shield provides a +4 bonus on saving throws against sleep effects. The spell’s other effects are suppressed while the target is awake. If the target falls asleep or is otherwise rendered unconscious, the other effects of the dream shield resume. Every 10 minutes spent awake consumes 1 hour of the dream shield’s duration.


【惑控】(脅迫)忌妒狂怒(Jealous Rage)[情感、影響心靈]

等級:反聖武士 2、吟遊詩人/歌者 2、血脈狂怒者 2、催眠師 2、異能者 3、薩滿 3、喚魂師 2、女巫 3
施放時間:標準動作
成分:語言、姿勢
範圍:中距 (100呎+10呎/等級)
目標:一名活物
持續:1分鐘/等級 (D)
豁免:意志,通過則無效
抗力:無

你使目標心中充滿著名為虛榮的自我意識,讓這受術者無法忍受另一生物擁有他所沒有的東西的蔑視。無論何時,當目標的一位盟友獲得一種無害的法術或類法術能力,受益於超自然效果,或援護(assisting)的行動(包含援助他人行動、使用醫療技能的急救,等等)並且並沒有將目標也包含在內,目標會對效果的提供者或是受益於該效果且最近的生物之一變得極端兇殘狂暴,看哪一個更近。目標必須在他的下一回合時攻擊該生物。任何會造成致命傷害的能力都被認為是前句所說的攻擊。一旦目標對他忌妒狂怒的對象造成致命傷後,脅迫攻擊該生物的效果結束。

原文
劇透 -   :
You fill the target with a sense of entitled self-importance, making the subject unable to bear the indignity of another creature getting something that it doesn’t have. Whenever an ally of the target receives a harmless spell or spell-like ability, beneficial supernatural effect, or assisting action (including the aid another action, first aid using the Heal skill, etc.) that doesn’t also include the target, the target is driven into a murderous rage against either the producer of that effect or the nearest creature that benefited from that effect, whichever is closer. The target must attack that creature on its next turn. Any ability that deals lethal damage is considered an attack for this purpose. Once the target deals lethal damage to the object of his jealous rage, the compulsion to attack that creature ends.


【預言】心靈震盪(Mindshock)[影響心靈、痛苦UM]

等級:反聖武士 2、血脈狂怒者 2、審判者 2、通靈者 2、密學士 2、異能者 2、薩滿 2、喚魂師 2、女巫 2
施放時間:標準動作
成分:語言、姿勢
範圍:個人
目標:自己
持續:1輪/等級 (D)

你用狂躁的異能能量充斥你全身上下,所以你使用武器、天生武器以及徒手擊打的攻擊會令目標回想起過去曾經遭受過的苦痛。除了正常傷害外,這些東西還會造成1d4點的非致命傷害,但免疫影響心靈或痛苦效果的生物,忽視這額外的傷害。此外,當你確認重擊時,目標會因為痛苦而困惑1輪。免疫重擊、影響心靈或痛苦效果的生物忽視這困惑。就算你於此法術生效期間多次確認重擊,各別生物只會在一次心靈震盪中因此法術困惑一次。

原文
劇透 -   :
You charge yourself with violent psychic energy so attacks you make with weapons, natural weapons, and unarmed strikes cause the target to recall pain suffered in the past. Such attacks deal 1d4 points of nonlethal damage in addition to their normal damage, though creatures immune to mind-affecting or pain effects ignore this additional damage. In addition, when you confirm a critical hit, the target is confused for 1 round by the pain. Creatures immune to critical hits, mind-affecting, or pain effects ignore the confusion. Even if you confirm multiple critical hits while this spell is in effect, an individual creature can only be confused by a single casting of mindshock once.


【惑控】(脅迫)異能寄生(Psychic Leech)[情緒UM、影響心靈]

等級:血脈狂怒者 3、魔戰士 3、通靈者 3、催眠師 2、異能者 2、術士/法師/奧能師 3、喚魂師 2、女巫 2
施放時間:標準動作
成分:姿勢
範圍:近距 (25呎+5呎/2等級)
目標:一名活物
持續:1分鐘/等級 (D)
豁免:意志,通過則部分生效
抗力:有

目標感受到了倦怠以及昏昏欲睡,在法術持續時間內變得疲乏(fatigued)。當目標在法術範圍內處於疲乏,你在力量與敏捷屬性上獲得+2增強加值。豁免檢定成功,目標只疲乏1d4輪並且你不會獲得加值。如果瞄準的生物已經疲乏,此法術沒有效果。

原文
劇透 -   :
The target experiences feelings of ennui and lethargy, becoming fatigued for the spell’s duration. While the target is fatigued and is within the spell’s range, you gain a +2 enhancement bonus to Strength and Dexterity. On a successful save, the target is fatigued for only 1d4 rounds and you receive no bonus. This spell has no effect if it targets a creature that is already fatigued.


【防護】鎮壓能量(Quell Energy)

等級:德魯伊/獵人 3、審判者 3、秘學士 3、異能者 3、薩滿 3、術士/法師/奧能師 3、女巫 3
施放時間:標準動作
成分:語言、姿勢
範圍:近距 (25呎+5呎/2等級)
目標:一位生物
持續:1輪/等級
豁免:意志,通過則部分生效
抗力:有

你降低了目標生物利用單一種能量(酸、冷、電、火或音波)的能力(由你選擇)。這會讓該生物在用法術、類法術能力以及超自然能力,於所選擇能量種類所造成的傷害上減少10點。多次施展此法術可以堆疊。來自該生物以外的傷害,像是物體或魔法物品,並不會被減少。如果該生物某一種效果的傷害完全無效了,任何與此傷害有關的其他效果(像是音鳴爆[sound burst]的震懾或火元素的燃燒[set on fire])也會無效。在13等時,你減少該目標的傷害20點,在19等時,你減少該目標的傷害30點。

如果目標豁免檢定通過,法術的持續時間減少至1輪。

原文
劇透 -   :
You reduce the target creature’s ability to tap into a single energy type (acid, cold, electricity, fire, or sonic) of your choice. This reduces damage of the selected type the creature deals with spells, spell-like abilities, and supernatural abilities by 10 points. Multiple castings of this spell stack. Damage from sources other than the creature, such as objects and magic items, is not reduced. If the damage of one of the creature’s effects is negated entirely, any additional effects associated with that damage (such being stunned by sound burst or set on fire by a fire elemental) are also negated. At 13th level, you reduce the target’s damage by 20 points, and at 19th level, you reduce the target’s damage by 30 points.

If the target succeeds on its saving throw, the spell’s duration is reduced to 1 round.


【死靈】報復性賠償(Retributive Reparations)[詛咒UM]

等級:反聖武士 3、審判者 3、秘學士 3、喚魂師 3、女巫 4
施放時間:標準動作
成分:語言、姿勢
範圍:接觸
目標:一件物體
持續:1天/等級 或 直到消散,以及永久
見下
豁免:意志,通過則無效 (物體) 與 意志,通過則無效;見下
抗力:有

當你持握、穿著或揮舞著一件此法術標記的物品時,如果生物成功拿走了這件物品,該生物必須嘗試一次意志豁免檢定。如果該生物在豁免上失敗,它會變得疲乏(fatigued),並且如果它沒有將物品歸還給你,它必須在每輪它的回合結束時嘗試一次新的豁免檢定。第二次豁免檢定失敗,會使目標變得力竭(exhausted)。只要此詛咒的受害者積極歸還著這件物品,它的力竭減弱為疲乏。此疲乏與力竭不能以通常能移除他們的效果來移除,但對抗疲乏與力竭狀態的免疫保護正常運作。

這詛咒能被移除詛咒(remove curse)或將物品歸還你來終止。你同時只能用此法術在一件物品上生效。

原文
劇透 -   :
If a creature successfully takes the item targeted by this spell while you are holding, wearing, or wielding it, the creature must attempt a Will save. If the creature fails its save, it becomes fatigued, and it must attempt a new saving throw at the end of its turn every round it does not return the item to you. Failing a second saving throw causes the target to become exhausted. As long as the victim of the curse is actively working to return the object, its exhaustion is reduced to fatigue. The fatigue and exhaustion cannot be removed by effects that normally remove them, though immunity to fatigue and exhaustion protect against the conditions as normal.

This curse can be ended with remove curse or by returning the item to you. You can have this spell active on one item at a time.


【預言】感官放大(Sensory Amplifier)[影響心靈]

等級:德魯伊/獵人 4、通靈者 2、催眠師 3、異能者 3、女巫 3
施放時間:標準動作
成分:姿勢
範圍:個人
區域:10呎瀰漫,以你為中心
持續:1輪/等級 (D)
豁免:意志,通過則無效
抗力:有

你打開靠近你的所有生物的心靈,並增強他們的感官受器。在此區域內除你之外的所有活物在察覺檢定上獲得+5加值。視覺生物(Sighted creatures)獲得低光視覺,而嗅覺生物(creatures with a sense of smell)獲得靈敏嗅覺。此外,每輪第一次在此區域內的受到傷害的生物,它會額外受到2d6點相同類型的傷害。儘管身在區域內,施法者不受任何額外傷害。

原文
劇透 -   :
You open the minds of all creatures near you and enhance their sensory receptors. All living creatures other than you in the area gain a +5 bonus on Perception checks. Sighted creatures gain low-light vision, and creatures with a sense of smell gain scent. In addition, the first time each round that a creature in the area takes damage, it takes an additional 2d6 points of damage of the same type. Despite being within the area, the caster does not take this extra damage.


【幻術】(魅影幻覺)主觀現實(Subjective Reality[影響心靈]

等級:吟遊詩人/歌者 6、通靈者 5、催眠師 5、異能者 6、術士/法師/奧能師 7
施放時間:標準動作
成分:姿勢
範圍:個人
目標:自己
持續:1輪/等級 (D)
豁免:無
抗力:無

選擇一件在你可以看到位於長距範圍(400尺+40尺/等級)之內的物體、生物或一股力量。你改變了你的感官,變得確信該目標是個幻象。對你來說,該目標變得透明並且並不創造任何聲音與氣味。直到法術結束,你能夠順暢的穿過該目標,並且該目標也可以穿過你。該目標的非魔法攻擊並不能傷到你,而該目標的魔法攻擊僅對你造成一半傷害。該目標的非傷害性的魔法能力有50%的機率不會影響到你,而你免疫它所有的音波、依賴言語以及基於靈敏嗅覺的攻擊。但是,你對該目標的攻擊不會造成傷害,並且你的魔法能力完全不會影響到它。你或該目標可以正常地透過第三方來影響彼此。舉個例子,該目標免疫你的地震術(earthquake)的直接效果,如果該法術造成房子的天花板坍塌,該目標將不會免疫坍塌的效果。

原文
劇透 -   :
Choose one object, creature, or force you can see within long range (400 ft. + 40 ft./level). You alter your perceptions to become convinced the target is an illusion. For you, the target becomes transparent and does not create sound or smell. Until the spell ends, you can move through the target unimpeded and the target can move through you. The target’s nonmagical attacks cannot harm you, and the target’s magical attacks deal half damage to you. The target’s non-damaging magical abilities have a 50% chance not to affect you, and you are immune to all its sonic, language-dependent, and scentbased attacks. However, your attacks deal no damage to the target, and your magical abilities do not affect the target at all. You or the target can affect each other normally through intermediaries. For instance, while the target would be immune to the direct effects of your earthquake spell, if the spell caused a room’s ceiling to collapse, the target would not be immune to the effects of the collapse.


異能者魔法
異能魔法已在陰影之中存在數個世紀,但還未達到像奧術或神術魔法那樣的聲望。但是,在奈克斯(Nex)以及尼斯汶(Niswan),秘學的研究極大擴展了對異能魔法的了解,並且在這些區域發展了獨特的嶄新異能法術。


【塑能】靈質手(Ectoplasmic Hand)

等級:秘學士 5、異能者 5、喚魂師 4
施放時間:標準動作
成分:語言、姿勢
範圍:近距 (25呎+5呎/2等級)
效果:一隻靈質附肢
持續:1分鐘/等級
豁免:無
抗力:無

你穿透靈質的面紗牽引出一隻幽魂般,可以活動的手來操縱物體、攻擊生物並且在一定距離內傳遞接觸法術。你用靈質觸鬚拴住這隻手。靈質手與它的拴繩有10點硬度以及10+你施法者等級的生命值。這栓繩可以再沿著繩長的任何一處被傷害或被破武(sundered),這會使此法術結束。靈質手有精通反射閃避(improved evasion),使用你的豁免加值,以及擁有24的AC (+6天生護甲,+8體型)。靈質手每輪至多移動30呎,你每一個回合可以使用一個移動動作來額外移動一次30呎。如果你使用一個迅捷動作,靈質手可以做出一次攻擊,使用你的基本攻擊加值,用你的施法屬性值(所謂施法屬性值就是決定你法術DC的那個屬性)來調整它的攻擊骰與傷害骰。它能使用一次揮擊並造成1d6點傷害,並且可以揮舞任何輕型或單手武器。靈質手有威脅範圍,並且能夾擊目標。

靈質手還提供額外的用法。

傳遞接觸法術:靈質手可以傳遞任何6環或更低環,由你施展範圍是接觸的法術。當這麼做時,你在你的近戰接觸攻擊骰上獲得+2加值。

操縱物體:靈質手可以操縱無主物體,重量不超過每施法者等級/5磅,每輪最多移動他們20呎,方向由你決定,距離極限為此法術的範圍。它可以推動操縱桿、打開沒被封住的們,或打翻物體。如果靈質手必須嘗試一次力量檢定,它使用你的施法屬性值當作力量屬性。用這種方式使用靈質手需要你專注,並且花費正常來說如果是你自己操縱這件物體的話,所要花費的動作。

戰技:你能花費一個標準動作,來命令靈質手對目標生物進行衝撞(bull rush)、卸武(disarm)、托拽(drag)APG、盜取(steal)APG或絆摔(trip)戰技,使用你的施法者等級作為它的CMB,並且使用你的施法屬性值作為力量屬性。靈質手不會因它的體型承受罰值。使用這些動作並不會引發對靈質手的借機攻擊。

原文
劇透 -   :
You draw forth a ghostly, animated hand through the ectoplasmic veil to manipulate objects, attack creatures, and deliver touch spells at a distance. The hand remains tethered to you by tendrils of ectoplasm. The ectoplasmic hand and its tether have hardness 10 and hit points equal to 10 + your caster level. The tether can be damaged or sundered anywhere along its length, ending the spell. The ectoplasmic hand has improved evasion, uses your save bonuses, and has an AC of 24 (+6 natural armor, +8 size). The ectoplasmic hand moves up to 30 feet per round, and on each of your turns you can spend a move action to move it an additional 30 feet. If you spend a swift action, the ectoplasmic hand can make an attack using your base attack bonus, modifying its attack rolls and damage rolls with your spellcasting ability score (the ability score that determines your spell save DCs). It deals 1d6 points of damage with a slam attack, and it can wield any light or one-handed weapon. The ectoplasmic hand threatens and can flank targets.

The ectoplasmic hand can also perform additional functions.

Deliver Touch Spell: The ectoplasmic hand can deliver any spell of 6th level or lower that has a range of touch that you cast. You gain a +2 bonus on your melee touch attack roll when doing so.

Manipulate Object: The ectoplasmic hand can manipulate unattended objects weighing no more than 5 pounds per caster level, moving them up to 20 feet per round in any direction you desire, to the limits of this spell’s range. It can pull levers, open unstuck doors, or knock over objects. If the ectoplasmic hand must attempt a Strength check, it uses your spellcasting ability score as its Strength score. Using the ectoplasmic hand in this way requires you to concentrate and spend any actions you would normally need to use to manipulate the object yourself.

Combat Maneuver: You can spend a standard action to command the ectoplasmic hand to perform a bull rush, disarm, dragAPG, stealAPG, or trip combat maneuver against a target creature, using your caster level as its CMB and your spellcasting ability score as its Strength score. The ectoplasmic hand takes no penalties for its size. This action doesn’t provoke attacks of opportunity against the ectoplasmic hand.


【幻術】(魅影幻覺)疑慮斗篷(Mantle of Doubt)[情緒UM、影響心靈]

等級:催眠師 6、異能者 8
施放時間:標準動作
成分:語言、姿勢
範圍:個人
目標:自己
持續:1輪/等級 (D)

你用癱瘓疑慮的魅影襲擊任何膽敢傷害你的人。當一名生物在斗篷的半徑內攻擊你或嘗試用一個有害效果影響妳時,它必須通過意志豁免,因為這些靈界無形飄渺之力侵入了它的心靈。正在進行的效果,只有該生物是有意識地針對你時,才會觸發斗篷的效果。一位特定的生物只需每輪骰最多一次豁免檢定,來對抗你的疑慮斗篷。如果該生物的攻擊或對抗你的效果是個異能法術或類法術能力,該生物的豁免受到-4的罰值。一名過豁免來對抗你的疑慮斗篷的生物如果失敗,它會受影響1d4+1倫,在法術持續時間內它會戰慄(shaken),無法夾擊,也不能威脅在它觸擊範圍內的生物。此外,它在對抗影響心靈效果的豁免檢定上受到-2的罰值,這會與戰慄的罰值疊加。如果你的疑慮斗篷影響的生物已經戰慄,該生物的恐懼等級不會增加。取而代之,安插的疑慮會讓該生物蹣跚(stagger)1輪,並對它造成造成1d4點感知與魅力的傷害。法術抗力能應用在對抗來自疑慮斗篷的侵襲,而免疫恐懼或影響心靈效果會使此法術的效果無效化。如果你免疫恐懼或影響心靈的效果,你仍然可以對自己施放疑慮斗篷。

原文
劇透 -   :
You wrap your mind in phantasms of crippling doubt that assail any who dare harm you. When a creature within the mantle’s radius attacks you or attempts to affect you with a harmful effect, it must succeed at a Will save as these spectres of uncertainty force themselves into its mind. Ongoing effects trigger the mantle only if the creature consciously directs them against you. A given creature need only roll a saving throw against your mantle of doubt at most once per round. If the creature’s attack or effect against you was a psychic spell or spell-like ability, that creature’s save takes a –4 penalty. A creatures that fails its save against your mantle of doubt is affected for 1d4+1 rounds, during which time it is shaken, cannot flank, and no longer threatens creatures within its reach. In addition, it takes a –2 penalty on saves against mind-affecting effects, which stacks with the penalties for being shaken. If your mantle of doubt affects a creature that is already shaken, that creature’s fear level doesn’t increase. Instead, mounting doubts stagger the creature for 1 round and deal 1d4 points of Wisdom and Charisma damage to it.

Spell resistance applies against assaults from a mantle of doubt, and immunity to fear or mind-affecting effects negates the spell’s effects. If you are immune to fear or mind-affecting effects, you can still cast mantle of doubt on yourself.


【死靈】精神勝於物質(Mind over Matter)

等級:催眠師 2、異能者 2、喚魂師 2
施放時間:標準動作
成分:語言、姿勢
範圍:接觸
目標:一名生物
持續:立即
豁免:強韌,通過則無效
抗力:有

你模糊了心靈與肉體之間的界線,重新分配對你敵人對你造成屬性傷害或吸取,至相對應的屬性值,按照下表。

身體屬性值   心靈屬性值
力量      智力
敏捷      感知
體質      魅力

轉移的傷害是可以雙向的─你可以將智力傷害改變成力量傷害,反之亦然。你能夠在一次施法中轉移任何數量的傷害或吸取傷害,但只能從一種屬性值轉移到另一種相對應的屬性值上。你不能轉移足夠讓屬性值減為0的屬性傷害或吸取。

原文
劇透 -   :
You blur the lines between mind and body, reassigning ability damage or drain your target has taken to a corresponding ability score, as per the following table.

Physical Ability Score       Mental Ability Score
Strength                Intelligence
Dexterity             Wisdom
Constitution             Charisma

The transfer of damage can go either way—you can convert Intelligence damage to Strength damage and vice versa. You can transfer any number of points of damage or drain in a single casting, though only from one ability score to the corresponding ability score. You cannot transfer enough ability damage or drain to reduce an ability score to 0.


【惑控】視線之外(Out of Sight)[影響心靈]

等級:通靈者 3、催眠師 3、異能者 4
施放時間:標準動作
成分:語言、姿勢、材料 (一條黑布)
範圍:個人
目標:自己
持續:1分鐘/等級 (D);見下
豁免:意志,通過則無效;見下
抗力:有

此法術抑制了生物意識到你的記憶。在生物可以正常察覺到你時,當這個生物停止觀察你,它必須嘗試一次意志豁免檢定 (能應用法術抗力)。如果它失敗了,它會失去你在楚瑜此法術效果期間內的,所有它意識到你以及你的行動的記憶。此列在上面法術的持續時間事告訴你視線之外法術在你身上會持續多久,但記憶的更改是立即性的,並且只可以被像是竄改記憶(modify memory)魔法來反向操作。

該生物仍會意識到自身與其周圍環境其他的改變。舉個例子,一名守衛將會記得他在奔跑,蹦且可能會注意到一扇新的未鎖的們,但不記得他追趕在你的後方。

原文
劇透 -   :
The spell inhibits the memories of creatures that perceive you. While creatures can perceive you normally, when a creature stops observing you, it must attempt a Will save (spell resistance applies). If it fails, it loses all memory of its awareness of you and your actions while you were under the effects of this spell. The spell’s duration listed above measures how long the out of sight effect lasts on you, but the memory alteration is instantaneous and can be reversed only by magic such as modify memory.

The creature is still aware of any other changes to itself or its environment. For instance, a guard will remember running, and may notice a newly unlocked door, but will not remember that he was chasing after you.


【死靈】幻肢(Phantom Limb)

等級:異能者 6、喚魂師 5
施放時間:標準動作
成分:語言、姿勢
範圍:接觸
目標:一名生物
持續:24小時;見下
豁免:無
抗力:有

這法術創造了一個半虛半實的異能存在,令一個生物來取代失去的身體部位。這構造可以像一根失去的手指或腳趾般簡單,或像是一隻或更多隻的肢體,或甚至是一對翅膀(a set of wings)。該生物可以精準的使用這些幽魂般的附屬肢體,如同它們是該生物自己的肢體,包含了任何天生攻擊或其他特殊能力。這包括了附屬肢體所給予的任何特異能力(extraordinary abilities),但沒有超自然能力(supernatural ones)。

如果目標並不屈躍代換肢體(或不選擇用這種方式來使用此法術),取而代之,它可以選擇下列其中一個選項。在這種情況下,此法術的持續時間只有10分鐘/等級。

額外的手臂: 目標長出兩條魅影手臂,給予他兩次額外的天生爪抓攻擊;該目標不能使用魅影手臂做除了攻擊外的任何事情。

額外的腿’:目標長出兩條魅影腿以及強壯的後驅,就像馬那樣,給予它的速度30呎的增強加值,以及在對抗闖越(overrun)和絆摔(trip)戰技的CMD上獲得+4加值。

美人魚的尾巴:目標長出一條魅影尾巴,給予它60呎的游泳速度。

魅影之翼:目標長出魅影之翼,給予它飛行速度60呎(機動性良好[good])


譯註:這裡的一對翅膀只是方便念,從原文來看,就算你有六翼,也可以創造出來,而不是只有一對(兩片)。

原文
劇透 -   :
This spell creates a semi-visible psychic manifestation that allows a creature to replace a missing body part or parts. This could be as simple as a missing finger or toe or as complex as one or more limbs or even a set of wings. The creature can use these ghostly appendages exactly as if they were the creature’s own limbs, including any natural attacks or other special abilities. This includes any extraordinary abilities granted by the appendages, but not supernatural ones.

granted by the appendages, but not supernatural ones. If the target does not need a replacement limb (or chooses not to use the spell in this way), it can instead select one of the following options. In this case, the spell lasts only for 10 minutes per level.

Extra Arms: The target grows two phantom arms, granting it two extra natural claw attacks; the target cannot use the phantom arms for any other purpose.

Extra Legs: The target grows two phantom legs and strong hindquarters like those of a horse, granting it a +30-foot enhancement bonus to speed and a +4 bonus to its CMD against overrun and trip combat maneuvers.

Mermaid’s Tail: The target grows a phantom tail, granting it a swim speed of 60 feet.

Phantom Wings: The target grows phantom wings, granting it a fly speed of 60 feet (good maneuverability).


【惑控】(脅迫)太虛內視(Psychonaut Manifestation)[情緒UM、影響心靈]

等級:異能者 2
施放時間:標準動作
成分:語言、姿勢、材料 (一小株會使精神活化的仙人掌)
範圍:個人
目標:自己
持續:1輪/等級 (D)
豁免:見下

越過知覺感官的大門,你做了一趟心靈旅程,進入改變意識狀態。儘管這幻象之輪迴完全不真實,你的心靈與身體會全然與之交互作用。你在一隨機屬性值上獲得+4煉金加值,並在相對應的一項屬性上受到-2的罰值。如果加值是力量,則罰值是智力,反之亦然。如果加值是敏捷,則罰值是感知,反之亦然。如果加值是體質,則罰值是魅力,反之亦然。每一輪以一個標準動作,你可以探索你心象的角落與縫隙,來更進一步的改變你的肉身法相。如果你這麼做,嘗試一次意志豁免檢定來對抗本法術的DC。如果你成功了,隨機選擇另一項屬性值並且相應地改變鍊金加值以及相關的罰值。如果你失敗了,你會暈眩(dazed)1輪,因為你探索到了自身預料之外的真實而使得心靈受到震盪。

原文
劇透 -   :
You take a mental journey through the doors of perception to enter an altered state of consciousness. Despite this hallucinatory transmigration being entirely unreal, your mind and body fully react to it. You gain a +4 alchemical bonus to a random ability score, as well as a corresponding –2 penalty. If the bonus applies to Strength, the penalty applies to Intelligence, and vice versa. If the bonus applies to Dexterity, the penalty applies to Wisdom, and vice versa. If the bonus applies to Constitution, the penalty applies to Charisma, and vice versa. Each round as a standard action, you can explore the nooks and crannies of your imagination to further alter your corporal self. If you do so, attempt a Will save against the spell’s save DC. If you succeed, randomly select another ability score and change the alchemical bonus and associated penalty accordingly. If you fail, you are dazed for 1 round instead as your mind reels from learning unexpected truths about yourself.


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Re: 【OO】異能源始(Occult Original)
« 回帖 #15 于: 2018-05-14, 周一 18:54:05 »
 :em028 :em028 :em028沙发!!!!!
开/跑1-20级的长团(0/1)

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精神勝於物質(Mind over Matter)

個人是滿喜歡 心勝於物 這翻譯 供參考
天上白玉京,十二樓五城。仙人撫我頂,結髮受長生。

發揚中華傳統文化,請大家多愛用正體中文字

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不是说要谴责什么,但是译者名字单单把我漏过去是不是有点微妙
角色信息: 费恩 男性 | NG 魔裔 | 审判者1|HP 9/9 | AC 19(12 tch, 17 fl)  | CMD 16 | F3 R2 W5 | 先攻+2 | 黑暗视觉60尺 |  觉察+7 | 通用语,深渊语,炼狱语,龙语 | 戏法:侦测魔法;眩晕术;神导术;光亮术 | | 一环:神恩;命令术