新巫术
凶兆野兽(Su):女巫在他的魔宠身上灌输了可以让下一个看到牠的敌人受到诅咒的小魔法。敌人必须做出意志检定以避免受绝望术影响(施法等级等于女巫的等级)。女巫可以使用这个巫术在她的魔宠上,影响范围可达60英呎。受影响的敌人,必须在魔宠60呎内才会触发影响;更远的距离看到魔宠并没有影响(不过,如果敌人和魔宠距离靠近到60英尺内,则巫术生效)。绝望术先影响最接近魔宠的生物(受影响的该生物优先进行检定)。无论目标的豁免是否成功,该生物不能成为目标的绝望术效果1天(之后使用这个巫术时忽略该生物来决定谁受影响)。来源:终极魔法
Beast of Ill-Omen (Su): The witch imbues her familiar with strange magic, putting a minor curse upon the next enemy to see it. The enemy must make a Will save or be affected by bane (caster level equal to the witch’s level). The witch can use this hex on her familiar at a range of up to 60 feet. The affected enemy must be no more than 60 feet from the familiar to trigger the effect; seeing the familiar from a greater distance has no effect (though if the enemy and familiar approach to within 60 feet of each other, the hex takes effect). The bane affects the closest creature to the familiar (ties affect the creature with the highest initiativescore). Whether or not the target’s save is successful, the creature cannot be the target of the bane effect for 1 day (later uses of this hex ignore that creature when determining who is affected). Source: Ultimate Magic
嗅探孩童(Su):女巫获得的灵敏嗅觉的能力,但仅限于对人形生物的孩童和不成熟的动物。因此,她能闻出孩子的藏身之处或狼窝的幼崽,而不是孩子的父母或者母亲的巢穴。来源:终极魔法
Child-Scent (Ex): The witch gains the scent ability, but only with respect to humanoid children and immature animals. Thus, she could sniff out a child’s hiding place or a den of wolf pups, but not the child’s parents or the den mother. Source: Ultimate Magic
野性发声(Su):这巫术给与女巫说话和理解的任何动物的反应的能力,如同使用动物交谈,虽然每次当她使用巫术时,她必须决定沟通是两栖类、鸟类、鱼类、哺乳类动物、或爬虫类,只能说和理解该类型的动物。女巫可以尽可能的用她自己理解的声音表达。此巫术不会改变动物对女巫的态度。在12级时,女巫可以使用这个巫术沟通虫类。来源:终极魔法
Feral Speech (Su): This hex grants the witch the ability to speak with and understand the response of any animal as if using speak with animals, though each time she uses the hex, she must decide to communicate with either amphibians, birds, fish, mammals, or reptiles, and can only speak to and understand animals of that type. The witch can make herself understood as far as her voice carries. This hex does not predispose any animal so addressed toward the witch in any way. At 12th level, the witch can use this hex to communicate with vermin. Source: Ultimate Magic
爪(Ex):女巫的指甲长而锋利,视作天然的武器造成1d3点伤害(小体型的女巫为1d2)。这些攻击是次要的攻击。如果修剪,女巫的指甲会在1d4天内重新生长到原本的大小。来源:终极魔法
Nails (Ex): The witch’s nails are long and sharp, and count as natural weapons that deal 1d3 points of damage (1d2 for a Small witch). These attacks are secondary attacks. If trimmed, the witch’s nails regrow to their normal size in 1d4 days. Source: Ultimate Magic
浸毒(Sp):女巫可以使用她的大釜来煮腐化的毒药,她可以浸泡水果等美味零嘴,转化他们,让他们在被食用时产生如同毒击术的效果。酿造毒素,然后浸泡的食品总共需要1小时;浸泡会影响到1磅的食物。食品的毒性存留24小时,毒不能转移到其他物体。食物口味正常的,但魔法检测它据有毒性。女巫必须有魔药学巫术才能选择进阶此巫术。来源:终极魔法
Poison Steep (Sp): The witch can use her cauldron to brew a foul toxin in which she can steep fruits and other delicious edibles, transforming them so that when eaten, they have the same effect as a poison spell. Brewing the toxin and then steeping the food takes 1 hour in total; steeping can affect up to 1 pound of food. The food is poisoned for 24 hours, and the poison cannot be transferred to other objects. The food tastes normal, but magic detects it as poisonous. The witch must have the cauldron hex to select this hex. Source: Ultimate Magic
瘢痕(Su):这巫术诅咒在女巫选择的单一目标身上产生可怕的伤疤,将一些简单的图案或单字烙目标额头上或是烧烙在身上行成疤痕。目标可以做一个意志豁免抵抗这个巫术。这些疤痕不会以任何方式妨碍目标的行动或能力。女巫可以在任何范围从目标身上撤回这个巫术作为一个移动动作。女巫一次可以维持的超自然疤痕数量等于她的智力调整值,一旦达到她此限制,她必须移除疤痕从当前的一个受害者以适合印记另一个。移除诅咒效果,可以去除疤痕。来源:终极魔法
Scar (Su): This hex curses a single target with horrible scars of the witch’s choosing, whether something as simple as a single letter on the target’s forehead or blotchy, burn-like scars on his body. The target may make a Will save to resist this hex. These scars do not hinder the target’s actions or abilities in any way. The witch can withdraw this hex from a target as a move action at any range. The number of supernatural scars the witch can maintain at once is equal to her Intelligence bonus; once she reaches this limit, she must remove the scar from a current victim in order to mark another. Effects that remove curses can remove the scar. Source: Ultimate Magic
贪婪之发(Su) :女巫可以立即使她的头发(亦或是她的眉毛)生长达10英呎长或缩小到正常的长度,并能操纵她的头发,好像它是一个力量值等同于她的智力值的肢体。她的头发有10英呎长,她可以用它作为一个次要天生武器的攻击造成1d3点伤害(小体型魔女为1d2)。 她的头发可以操纵物品(但非武器)如同人手般灵巧。 头发不能分开或被视为一个独立的生物进行攻击。从女巫的头上断落的长发,不会缩回。用她的头发不伤害女巫的头部或颈部,即使它吊起很重的东西。 女巫可以操纵她的头发每天的分钟数等于跟她的等级,这些时间都没有必要是连续的,但必须花一分钟为单位。 一个独特的男性女巫也可用此巫术操纵他的胡须,鬓角,眉毛或睫毛。 来源 :终极魔法
Prehensile Hair (Su): The witch can instantly cause her hair (or even her eyebrows) to grow up to 10 feet long or to shrink to its normal length, and can manipulate her hair as if it were a limb with a Strength score equal to her Intelligence score. Her hair has reach 10 feet, and she can use it as a secondary natural attack that deals 1d3 points of damage (1d2 for a Small witch). Her hair can manipulate objects (but not weapons) as dexterously as a human hand. The hair cannot be sundered or attacked as a separate creature. Pieces cut from the witch’s elongated hair shrink away to nothing. Using her hair does not harm the witch’s head or neck, even if she lifts something heavy with it. The witch can manipulate her hair a number of minutes each day equal to her level; these minutes do not need to be consecutive, but must be spent in 1-minute increments. A typical male witch with this hex can also manipulate his beard, moustache, or eyebrows. Source: Ultimate Magic
问 这巫术怎么办到的啊? 答: 这是女巫秘传的睫毛伸缩膏 保证让你拥有浓密修长的睫毛 想怎么卷怎么翘怎样的形状都行 (恶)
沼地鬼婆(Sp):当穿越沼泽,沼泽,沼泽,和类似的地形的时候,女巫不会留下任何线索,无法被追踪,如同德鲁伊的无踪步能力。女巫可以步行穿过泥泞甚至流沙,如同他是正常的地面。来源:终极魔法
Swamp Hag (Sp): While traveling through swamps, mires, bogs, and similar terrain, the witch leaves no trail and cannot be tracked, as the trackless step druid ability. The witch can walk through mud and even quicksand as if it were normal ground.Source: Ultimate Magic
译者按:其实这种产生无踪步的能力一般是Ex或Su能力比较合理。
狂躁兽群(Su):目标变成令动物们感到反感(意志过则无效)。在受害者的面前动物变得焦虑与暴躁-马突然跳越试图将其摔落,狗对其乱咬和吠叫,牛群冲撞等等。持续小时数等于女巫的智力调整。一个生物,豁免对巫术不受到此巫术影响1天。动物的反应是一种影响心灵的魅惑效果,但巫术的目标不是。来源:终极魔法
Unnerve Beasts (Su): The target becomes offensive to animals (Will negates). Animals become distraught and aggressive in the victim’s presence—horses buck, dogs snap and bark, bulls charge, and so on. The hex lasts a number of hours equal to the witch’sIntelligence modifier. A creature that saves against the hex cannot be affected by the hex for 1 day. The reaction of the animals is a mind-affecting charm effect, but the hex on the target is not. Source: Ultimate Magic
水肺(Su):让一个呼吸空气的目标能够在水中呼吸或使水栖的目标能呼吸空气。这持续 1分钟。如果女巫使用此巫术对自己,她可以保持它,即使是她睡着了,也可以使她安全地睡在水下。来源:终极魔法
Water Lung (Su): An air-breathing target can breathe water or an aquatic target can breathe air. This lasts 1 minute. If the witch uses this hex on herself, she can maintain it while she sleeps, allowing her to safely sleep underwater. Source: Ultimate Magic
译者按:肺的原文Lung其实也可以翻成「龙」,而且是东方长长的那种。或许「水龙肺」会比较好?
强力巫术
野兽之眼(Su):女巫可以让她的感觉投射到范围100英呎内的动物之中,感觉其所感觉的一切。她无法控制动物的行动。以一个标准动作,他可以将它的观感从此动物转移到100呎内的另外一只动物,并可以借此让感官持续飞跃,让他能看到实际上距离他很远的东西,女巫可以以一个自由动作让感觉回到自己的身体里。正常动物无法对这种能力进行豁免检定,但是动物同伴、圣骑士坐骑、以及类似的不寻常的动物可以用意志豁免抵抗;女巫可以使用这种能力在她自己的魔宠身上,好像牠是一只动物。如果女巫有战团巫术,所有其他在她10英呎内也有战团巫术的女巫可以通过这只动物的意识看到,然而展现的女巫依旧主控著这项异能。女巫每日可以使用此能力的分钟数等同于他的等级,这些时间不须连续,但他必须以分钟为单位来使用这些时间。来源:终极魔法
Beast Eye (Su): The witch can project her senses into an animal within 100 feet, sensing whatever it senses. She cannot control the animal’s actions. She can project her senses from that animal to another within 100 feet of it as a standard action, and can continue to make these sensory leaps, potentially viewing things very far from her actual location. She may return her senses to her own body as a free action. Normal animals get no saving throw against this ability, but animal companions, paladin mounts, and similar unusual animals may resist with a Will save; the witch may use this ability on her own familiar as if it were an animal. If the witch has the coven hex, all other witches within 10 feet of her who also have the coven hex can see through this animal at will, although the acting witch still controls the ability. The witch can use this ability for a number of minutes per day equal to her level. These minutes need not be consecutive, but they must be spent in 1-minute increments. Source: Ultimate Magic
烹人(Su):女巫可以创造出难以置信的法术在她的大釜烹饪智能类人生物,无论活着还是死了。使用这个巫术创造一个女巫的选择的一餐或饮食服务,通常是美味的佳肴或适合面团饼干、糕点或其他甜点。烹饪受害者需要1小时。吃的食物提供了一种以下优点1小时:耐老化性能[UM],熊之坚韧,公牛之力,猫之优雅,鹰之辉煌,狐之狡智,中和毒素(瞬时),枭的智慧,移除疾病(瞬时)。另外,女巫可以塑造成小面团,像人一样的生物,它作为一个活动的人彘1小时。女巫必须有魔药学巫术才能选择此巫术。使用这个巫术或故意吃这种食物是一个邪恶的行为。来源:终极魔法
Cook People (Su): The witch can create fabulous spells by cooking an intelligent humanoid creature in her cauldron, either alive or dead. Using this hex creates one meal or serving of food of the witch’s choice, typically a delicious stew or a dough suitable for cookies, pastries, or other desserts. Cooking the victim takes 1 hour. Eating the food provides one of the following benefits for 1 hour: age resistance [UM], bear’s endurance, bull’s strength, cat’s grace, eagle’s splendor, fox’s cunning, neutralize poison(instantaneous), owl’s wisdom, remove disease (instantaneous). Alternatively, the witch can shape the dough into a Small, humanlike creature, animating it as a homunculus for 1 hour. The witch must have the cauldron hex to select this hex. Using this hex or knowingly eating its food is an evil act. Source: Ultimate Magic
隐祕居家(Sp):女巫可以隐藏或掩饰她的家和周围地区,如同使用它作为海市蜃楼。在使用此巫术前,她必须花1天沿着区域的边境踱步丈量大约40,000平方英尺(约 200英尺,200英尺),以确定她家的领土。此后,只要女巫处在该地区,她可以以一个标准动作使用此巫术改变该地区的外观。这个幻术持续存在,直到女巫更改或解消。对于这种能力的效果,一个女巫同时只能有一个“家”。来源:终极魔法
Hidden Home (Sp): The witch can conceal or disguise her home and the area around it as if using mirage arcana. Before using the hex, she must spend 1 day pacing out the border of an area that measures roughly 40,000 square feet (approximately 200 feet by 200 feet) to define her home territory. Thereafter, she can use the hex to change the appearance of that area as a standard actionas long as she is within the area. The illusion persists until the witch changes or dismisses it. For the purpose of this ability, a witch can only have one “home” at a time. Source: Ultimate Magic
白霜(Su):目标被凝霜形成的霜针外壳所复盖,缓慢的作用入侵到他的血肉(强韧过则无效)。目标的颜色转变成苍白和蓝色,每分钟受到一点体质属性伤害直到死亡,豁免(每分钟一次),或治愈。破除结界,解除魔法,移除诅咒,和类似的法术可结束该效果。如果目标的豁免成功,它免疫此巫术 1天。这是一个寒冷的效果。来源:终极魔法
Hoarfrost (Su): The target is rimed with a shell of frost needles that slowly work their way into its flesh (Fortitude negates). The target turns pale and blue, and takes 1 point of Constitution damage per minute until it dies, saves (once per minute), or is cured.Break enchantment, dispel magic, remove curse, and similar spells end the effect. If the target saves, it is immune to this hex for 1 day. This is a cold effect. Source: Ultimate Magic
冰墓(Su):暴风雨和冻结的冰风笼罩的目标,这造成3d8点寒冷伤害(强韧过则减半)。如果目标没有通过它的豁免,他会瘫痪且昏迷,但在冰封结束前的这段时间并不需要进食或呼吸。冰有20点生命,摧毁了冰该生物会自由,在被释放后恍惚1d4轮。无论目标的豁免是否成功,一天内他不能再次是这个巫术的目标。来源:终极魔法
Ice Tomb (Su): A storm of ice and freezing wind envelops the target, which takes 3d8 points of cold damage (Fortitude half). If the target fails its save, it is paralyzed and unconscious but does not need to eat or breathe while the ice lasts. The ice has 20 hit points; destroying the ice frees the creature, which is staggered for 1d4 rounds after being released. Whether or not the target’ssaving throw is successful, it cannot be the target of this hex again for 1 day. Source: Ultimate Magic
感染伤口(Su):目标的伤口开始感染(强韧过则无效)。目标每天受到一点体质属性伤害。第一天过后,目标每天可以豁免一次以治愈感染。这是一种疾病的效果。来源:终极魔法
Infected Wounds (Su): The target’s wounds become infected (Fortitude negates). The target takes 1 point of Constitution damageper day. After the first day, the target may save once per day to cure the infection. This is a disease effect. Source: Ultimate Magic
入梦相谈(SP):女巫可以如同使用讬梦法般联系一个生物。女巫可以使用这种能力,每一天的生物的数量等于她的智力的调整值,但可在梦中对话的这些生物经常根据需要在那个整个时期中。来源:终极魔法
Speak in Dreams (Sp): The witch can contact a creature as if using dream. The witch can use this ability on a number of creatures per day equal to her Intelligence bonus, but can dream-speak to those creatures as often as desired throughout that time period.Source: Ultimate Magic
女巫特调(EX):当女巫用她的大釜来调制药水时,她可以花费双倍的成本于同时制造两份相同的药水,而非一份。在15级时,她可以花费三倍的成本于同时制造三份相同的药水。女巫必须有拥有巫术魔药学才可以选择此巫术。来源:终极魔法
Witch’s Brew (Ex): When the witch uses her cauldron to brew a potion, she may spend double the cost to create 2 identicalpotions that day instead of just 1. At 15th level, she may spend triple the cost to create 3 identical potions that day. The witch must have the cauldron hex to select this hex. Source: Ultimate Magic
高等巫术
可怖预示(Su):女巫诅咒的目标,所以他注定要死亡(意志过则无效)。只要诅咒仍然存在,目标就获得-4减值在他的防御等级(AC)和攻击检定,豁免,属性检定和技能检定。虽然诅咒持续存在,女巫可以通过将诅咒结束以集中其全部的力量,一次性的给予受害者。这样做可以使受害人的减值等于女巫的等级,在他的防御等级(AC)或任何单一次攻击检定,战技检定,而非属性减定、技能检定或者豁免。女巫必须在掷骰之前决定是否使用此处罚。如果女巫与目标间没有视线,诅咒全部的力量发生在GM认为最合适的时候,如那时目标在致命的危险之中。一个目标同时只能有一个可怖预示后。无论目标对此巫术的豁免是否成功,这个生物不能一天内不可成为此巫术的目标。这是一个诅咒效果。来源:终极魔法
Dire Prophecy (Su): The witch curses the target so he is doomed to die (Will negates). As long as the curse persists, the target takes a –4 penalty to his Armor Class and on attack rolls, saves, ability checks, and skill checks. While the curse persists, the witch may end it by bringing its full force upon her victim all at once. Doing so gives the victim a penalty equal to the witch’scaster level to his Armor Class or on any single attack roll, combat maneuver check, opposed ability or skill check, or saving throw. The witch must decide to apply this penalty before the roll to be modified is made. If the witch does not have line of sight to the target, the full force of the curse occurs when the GM considers it most appropriate, such as when the target is in mortal danger. A target can only have one dire prophecy upon him at a time. Whether or not the target’s save against the hex is successful, a creature cannot be the target of this hex for 1 day. This is a curse effect. Source: Ultimate Magic
精魂召唤(Sp):女巫招出了一个人形的生物的幽魂,生命骰数不超过18HD。鬼魂有自己的个性和欲望,但愿意跟女巫讨价还价,如同她施放了高等异界誓盟。做为和女巫协议的保证,幽魂需要相当于1个临时负向等级的生命能量(这是在使鬼服务的标准金额外的代价)。这种负向等级会持续存在,只要幽灵仍然在服务女巫,女巫可以作为一个标准动作立即结束该协议,消除负向等级。来源:终极魔法
Summon Spirit (Sp): The witch calls forth the ghost of a humanoid creature with no more than 18 Hit Dice. The ghost has its own personality and desires, but is willing to bargain with the witch, as if she had cast greater planar ally. To seal an agreement with the witch, the ghost requires life energy equal to 1 temporary negative level (this is in addition to the standard payment for the ghost’s service). This negative level persists as long as the ghost remains in the service of the witch; the witch can end the agreement as a standard action, immediately removing the negative level. Source: Ultimate Magic
女巫的小屋(Su):女巫可以活化一间小屋,小房子,棚车,帐篷,或类似的建设作为一个活化物体。小屋可高达超大型(约15英尺,15英尺)。这个活化小屋的硬度增加到8而且它拥有双倍的生命值。女巫可以给小屋以下的命令:守卫(小屋注意监视120英呎内的入侵者,使用女巫的睿智修正,如果发现的话则尖叫声),隐藏(所有出入口都隐藏在幻墙术咒语并锁上秘法锁),和移动(以巨大的鸟脚和骨脚用六十呎的速度跟随女巫前进,并可以被下达一些简单的指令
,像是”跟在我身后100呎”)。小屋持续活动24小时,直到她解消,或活化另一个,同时小屋在其所在位置恢复为非魔法状态。来源:终极魔法
Witch’s Hut (Su): The witch can animate a hut, small house, covered wagon, tent, or similar construction as an animated object. The hut can be of up to Huge size (approximately 15 feet by 15 feet). The animated hut’s hardness increases to 8 and its hit points double. The witch can give the hut the following commands: guard (the hut watches for trespassers within 120 feet using the witch’s Perception modifier and screams if it spots any), hide (all entrances are hidden by illusory wall spells and locked witharcane lock), and move (moves at speed 60 on giant bird or bone legs as directed by the witch, even obeying commands such as “follow me from 100 feet away”). The hut remains animate for 24 hours, until she dismisses it or she animates another, at which time the hut stops where it is and reverts to its nonmagical state. Source: Ultimate Magic
不常做翻译工作,如果有不通顺或错误之处还请告知。谢谢。
顺便感谢龙猫的协力提供英文上的一些谘询,还有预告下一波,《极限魔法》的女巫变体:
兽卫(女巫魔宠跟变身)、墓地行者(亡灵女巫)、树篱女巫(白女巫)跟海巫
标记修改纪录:
2011年06月20日,依照龙猫的建议与指正完成修改。
2011年07月14日,增补漏译的强力巫术-女巫特调。