作者 主题: 【R&G】子弹魔咒!AMMO WHAMMY! p115~118  (阅读 9024 次)

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【R&G】子弹魔咒!AMMO WHAMMY! p115~118
« 于: 2017-11-17, 周五 15:03:14 »
子弹魔咒!AMMO WHAMMY!

不同类型的弹药提供不同的选择,包括你可以使用什么样的要害攻击和决定什么样的效果。看看下面的列表,了解你准备好了的弹药能做些什么。这种影响可能并不通用,而且可能会出现特殊情况,有充足论据证明某种弹药是可能会产生不同的效果的。在这些情况下, 由 GM作出调整。
劇透 -   :
Different types of ammunition provide different options, including what kind of Called Shots you can use and the effect they have. Check out the list below to know what you can do with the various types of ammo you’re ready to load. The effects may not be universal and there may be special cases where a convincing argument can be made that a certain kind of ammunition might have a different effect. In these cases it is up to the gamemaster to make the call.
特殊的射击通常被命名为要害攻击效果;查看每一个要害攻击细节的说明。可以射击的弹药种类被列在表单上,“弹药类型要害攻击表”列出了某种特定弹药可以采取的所有特殊射击。
劇透 -   :
The specific shots often refer to Called Shot effects by name; look at the description of each Called Shot for complete details. The type of ammo that can be used with each shot is listed; the Called Shot by Ammo Type table lists all the special shots that can be used with particular types of ammo.


引用
摇铃人BELLRINGER
就像一名控球后卫会尽可能地攻击薄弱的接球手那样,这颗子弹射向头部,,并尽一切可能让对方数几天内都能听到幻听。
• 调整值:-8
• DV限制:4
• 效果:震慑(-10主动性值)
• 可用弹药类型:凝胶弹
劇透 -   :
Like a linebacker with a clear shot at a vulnerable receiver, this round goes for the head and does everything it can to make the target hear the echo of the hit for days.


靶眼双击/短点BULLS-EYE DOUBLE-TAP/BURST
如果一颗子弹完成了对目标盔甲的穿甲,那么为什么第二颗子弹还要重复这项工作?用此射击,角色可以让一个多轮点射中的后几枚子弹遵循之前第一枚穿甲的路径击中敌人。
• 调整值:-3
• DV限制:无
• 效果:子弹紧密排列,第一枚子弹为后续排除障碍。该攻击的AP会增加等同于武器基础AP乘以点射中子弹数量,最大调整值为原AP的三倍。
• 可用弹药类型:穿甲弹
劇透 -   :
If one bullet does the work of carving through a target’s armor, why should a second bullet have to duplicate that effort? With this shot, characters try to make the latter bullets of a multiple-round burst follow the path carved by the first.
Effects:The bullets follow so closely in line behind each other that the first clears the path for the second or third. The attack results in an AP increase equal to the base weapon AP multiplied by the number of bullets in the burst with a maximum modifier of x3.


强行喂屎DOWN THE GULLET
在这个难以置信的艰难射击中,你在目标张开的嘴巴的瞬间射入胶囊弹,让他别无选择,只能乖乖吃药。
• 调整值:-8
• DV限制:2
• 效果:强度增加(+2毒素强度),可选效果(增加副作用的调整值)
• 可用弹药类型:胶囊弹
劇透 -   :
In this incredibly difficult shot, you make the target take his medicine by planting the capsule round in the back of his open mouth, giving him no choice but to swallow.
Effects: Increased Power (+2 Toxin Power), Optional Effect (Increased modifiers for secondary effects)


极端胁迫EXTREME INTIMIDATION!
让对手狗带总是好的,但有时你会想用一种方式,一种让对方的灵魂感到绝望的方式来解决他们。这种绝望被称之为枪声。
• 调整值:-4
• DV限制:0
• 效果:极度恐慌(任何被击中的人都必须立即进行沉着检定,阈值为净成功;否则立即- 10主动性值)
• 可用弹药类型:突击炮弹
劇透 -   :
Hurting an opponent is all fine and good, but sometimes you want to smack them in a way that brings despair to their soul. It’s gunfire with a twist of torture.
 Effects: Fear Factor (anyone hit must make a Composure (Net hits) Test or experience an immediate –10 Initiative Score reduction.



指戳FINGER POPPER
武器被硬生生打出手是件很痛苦的事,特别是当一个熟练的射手这样做时,他会做一些措施确保这种情况会发生。
• 调整值:-4
• DV限制:2
• 效果:缴械增强(攻击造成基础武器伤害,使用体质对抗,但伤害最多只能达到2点;目标武器被额外抛出一米)
• 可用弹药类型:爆炸弹头,凝胶弹,小型火箭弹(校注:根据errata被删除),空心弹
劇透 -   :
Getting a weapon shot out of your hand hurts, especially when a skilled shooter took measures to make sure that would be the case.
Effects: Enhanced Blast out of Hands (attack does base weapon damage resisted with Body but ends at a maximum of 2; object thrown an extra meter)


火焰!FLAME ON!
• 调整值:-6
• DV限制:1
• 效果:燃烧殆尽(点燃易燃材料)
• 可用弹药类型:曳光弹


闪光致盲FLASH BLIND
一颗闪光弹在几公里开外都清晰可见,这意味着如果你把它们在某个倒霉蛋的眼睛前引燃,他们很可能会因闪光而短暂失明。
• 调整值:-6
• DV限制:2
• 效果:致盲(对方下一个行动阶段采取的任何行动-8骰池罚值,基于视觉的侦查检定不允许进行三十秒(十个战斗轮))
• 可用弹药类型:照明弹
劇透 -   :
A flare is built to be bright enough to be seen for several kilometers. That means if you scorch one right in front of the eyes of some poor slot, you have a chance to leave them briefly flash blinded.
Effects: Blinded (–8 penalty on any action taken in the character’s next Action Phase, no vision-based Perception tests allowed for thirty seconds (ten Combat Rounds))


“你眼里有脏东西!”HERE’S MUCK IN YOUR EYE!
致盲对手非常有用。利用你打出的伤口里的残留物来致盲他,这可真是凶残。
• 调整值:-4
• DV限制:0
• 效果:阴招增强(下一个动作-5骰池罚值)
• 可用弹药类型:爆炸弹头,易碎弹,小型火箭弹(校注:根据errata被删除),空心弹
劇透 -   :
Blinding an opponent can be useful. Blinding an opponent with residue from the wound you just inflicted on them is just plain mean.


高效注射HIT ‘EM WHERE IT COUNTS
将毒素注射在手或类似部位会最终生效。将毒素注射到颈静脉起效会更快。这一射击把毒素注射到让它能更快地完成工作的部位。
• 调整值:-6
• DV限制:1
• 效果:强度增加(+2毒素强度),加速生效(降低毒素生效时间一个级别(译注:根据核心毒素生效规则,应该是加速一轮))
• 可用弹药类型:注射镖
劇透 -   :
Toxins injected in a hand or similar area will eventually take effect. Toxins injected into the jugular take effect faster. This shot puts the toxin where it can do its work with greater speed.
Effects: Increased Power (+2 Toxin Power), Increased Speed (Drop the Speed of the Toxin by one category)


燃烧殆尽LIGHT ’EM UP
闪光弹会持续燃烧,这为更多伤害创造了诸多可能。你所要做的就是让火焰接触到能那些能蔓延燃烧的东西。
• 调整值:-10
• DV限制:1
• 效果:燃烧殆尽(点燃易燃材料)
• 可用弹药类型:照明弹,火箭弹
劇透 -   :
A flare burns, which provides potential for damage. All you have to do is put the flame in contact with something that can spread the burn.


“有爆炸,快闪躲!”MORE MUCK, BETTER DUCK!
超爆弹的威力还要更上一层楼,在正确使用时可以导致对手失明,给目标下一步行动带来诸多不便。
• 调整值:-4
• DV限制:0
• 效果:阴招增强(下一个动作-6骰池罚值)
• 可用弹药类型:超爆弹
劇透 -   :
EX-EX rounds carry a little extra pop, so when used right they cause a little extra blindness and inconvenience to the target trying to take their next action.


恶毒指戳NASTY FINGER PRICK(译注:马丁提供译名)
簇形弹也能缴械!
• 调整值:-4
• DV限制:2
• 效果:缴械增强(攻击造成基础武器伤害,使用体质抵抗,但伤害最多只能达到2点)
• 可用弹药类型:簇形弹
劇透 -   :
Flechettes can hurt your hand too!
Effects: Enhanced Blast out of Hands (attack does base weapon damage resisted with Body but ends at a maximum of 2)


如坐针毡ON PINS AND NEEDLES
这此射击不是瞄准目标,而是瞄准目标周围的地面,就像把针放在地上让对方鸡飞狗跳。
• 调整值:-4
• DV限制:0
• 效果:制造困难地形(每平方米需要一枪,通过地形速度减半,如果目标赤脚则造成3P伤害,使用体质抵抗)
• 可用弹药类型:簇形弹
劇透 -   :
This shot isn’t so much aimed at the target as it is the ground around them, putting needles in the ground and presenting a little extra challenge for maneuvering.
Effects: Rough Terrain (Requires 1 shot per square meter, 1/2 Movement through terrain; if the target is barefoot they suffer 3P resisted with Body)



跳弹射击RICOCHET SHOT
射击者可以将子弹射在护甲等级高于6的墙壁(或人),利用跳弹攻击到另一个目标上。此处调整值仅限于要害攻击本身,能见度,环境和状况调整值仍然适用。
• 调整值:-6
• DV限制:无
• 效果:威吓攻击(进行沉着(2)检定,否则目标将由于动摇而受到- 1骰池减值)
• 可用弹药类型:Hi-C(校注:根据errata被改成了凝胶弹),火箭弹
劇透 -   :
Shooter can bounce a bullet off a structure (or person) with an Armor rating higher than 6 to hit another target. The modifier is for the Called Shot, Visibility, Environmental, and Situational modifiers still apply.
Effects: Intimidating Strike (Composure (2) Test or the target suffers -1 penalty for being shaken)


“摇晃,嘎吱,轰!”SHAKE, RATTLE, AND BOOM!
这相当于是用子弹来割断某人的肌腱,你的目标在这一下之后可能路都走不好。
• 调整值:-4
• DV限制:0
• 效果:动摇增强(-8主动性值)
• 可用弹药类型:超爆弹
劇透 -   :
The ballistic equivalent of hamstringing someone. Your target is not going to move well after this shot.


“摇晃,嘎吱,碰!”SHAKE, RATTLE, AND POP!
此射击向目标施以痛楚,使其失去平衡。
• 调整值:-4
• DV限制:0
• 效果:动摇增强(-6主动性值)
• 可用弹药类型:爆炸弹头,小型火箭弹(校注:根据errata被删除)
劇透 -   :
This shot delivers the full measure of pain to the target, while also throwing them off balance.


碎肉SHREDDED FLESH
此射击的目的与其说要穿透目标, 倒不如说是要把他给撕裂,射击在对手皮肤上撕裂并且制造一个巨大的豁口。
• 调整值:-4
• DV限制:10
• 效果:流血(目标做的每个不是急救的动作,都会使他收到1点物理伤害,无法抵抗,直到一个成功的逻辑+急救【精神】(4)检定成功,或在他身上施放治愈术并移除至少1格伤害为止)
• 可用弹药类型:簇型弹
劇透 -   :
The aim of this shot is not so much penetrating the target as ripping them, making a shot that tears across the surface of their skin and opens a large raw wound.


微调SPINNER
一枚射在你的肩膀上的重型凝胶弹可以让你打转、失去平衡。
• 调整值:-4
• DV限制:2
• 效果:阴招增强(下一个动作-4骰池罚值)
• 可用弹药类型:凝胶弹,火箭弹
劇透 -   :
Aiming at the shoulder of your target with a heavy gel round can spin them around, throwing them off balance.


标记!TAG!
通过此射击,弹头被嵌入目标的盔甲而不是他的身体里。是的,他可以把弹头扣下来,但是要找到它可不怎么容易。
• 调整值:-4
• DV限制:0
• 效果:此攻击不会造成伤害,但是会嵌入到对方护甲中
• 可用弹药类型:火箭追踪弹(校注:根据errata被删除),跟踪弹
劇透 -   :
With this shot, the round is embedded in the target’s Armor instead of their body. Yes, they can take it off, but it’s much less likely to be looked for in there.


“正中红心!”THAT HIT THE SPOT!
利用一发尤其精准的子弹,干掉一个身体部位的正常功能。(校注:根据errata添加的描述)
• 调整值:变化
• DV限制:变化
• 效果:局部影响(眼:致盲;耳:耳聋;臂/手:击落持有的物品;腿/脚:进行敏捷(2)检定否则摔倒)
• 可用弹药类型:反载具弹药,火箭泰瑟标(校注:根据errata被删除),电击弹,泰瑟标


穿过再穿过…然后进入THROUGH AND THROUGH  … AND INTO
对方持有人质的特殊情况下进行要害攻击,这种攻击是用来射击目标后面的另一个目标。攻击者在此射击受到一个骰池罚值,为第一个目标的护甲+1/2体质。后一个目标会造成全部的伤害,但是会分配1DV到前一个目标,正常抵抗伤害。注意,这两个目标都可以进行正常的防御检定。如果子弹没有击中前面的目标,但击中后方的目标,1 DV就不会被分配。
• 调整值:-(护甲+1/2体质)
• DV限制:1(正面目标),无(后面目标)
• 可用弹药类型:穿甲弹,高斯弹
劇透 -   :
A hostage situation-specific Called Shot, this attack is used to shoot one target and into another target behind the first. The attacker takes a penalty for this shot equal to the Armor and 1/2 the Body of first target. The attack then strikes the back target with all but 1 DV of the damage, resisted as normal. Note that both targets get to make their customary Defense Tests. If the bullet misses the front target but hits the rear, the 1 DV reduction does not apply.


巨魔指戳TROLL FINGER POPPER(译注:马丁提供译名)
这是你在真的,真的想打烂一个人的持枪的手时用的一招——不论那只手有多大有多结实。
• 调整值:变化
• DV限制:变化
• 效果:局部影响(眼:致盲;耳:失聪;臂/手:击落持有的物品;腿/脚:进行敏捷(2)检定否则摔倒)
• 可用弹药类型:反载具弹药,火箭泰瑟标(校注:根据errata被删除),电击弹,泰瑟标
劇透 -   :
For when you’re really, really determined to hurt someone’s weapon hand, no matter how big or meaty it may be.


加注UP THE ANTE
有时候,瞄准头部是不够的——你想将这发子弹正好打进对方的眼睛里,以确保其尽可能多的造成损伤。瞄的仔细些吧,看看一发子弹能有多大威力.
• 调整值:变化
• DV限制:变化
• 效果:加注(局部位置的要害攻击DV限制双倍)
• 可用弹药类型:突击炮弹,反载具弹药,反载具突击炮弹(校注:根据errata被删除)
劇透 -   :
Sometimes it’s not enough to aim for the head—you want to put a round right in the eye to make sure it does as much damage as possible. Aim as carefully as you can, and see how much punch a single round can pack.
Effects: Up the Ante (Doubles the DV Limit of Called Shots made to specific locations)


示警射击WARNING SHOT
你并不总是需要对你的目标注入各种化学物质——有时你最好吓唬吓唬他们,让他们自己离开。这一精确射击可以让他们明白你可不是来闹着玩儿的。
• 调整值:-6
• DV限制:1
• 效果:威吓攻击(进行沉着(4)的检定否则目标立即改变态度支持攻击者)
• 可用弹药类型:注射标
劇透 -   :
You don’t always want your target hit with a chemical— some times it’s better to scare them and have them get themselves out of your way. This precision shot can help them know you mean business.



引用
弹药类型要害攻击表
弹药类型          要害攻击效果
穿甲弹          靶眼双击/短点,穿过再穿过…然后进入
突击炮弹          极端胁迫,加注
反载具弹          “正中红心!”,加注 ,巨魔指戳(译注:原文没有添加)
胶囊弹         强行喂屎
爆炸弹头         指头戳爆,“你眼里有脏东西!”,“摇晃,嘎吱,碰!”
超爆弹          “有爆炸,快闪躲!”,“摇晃,嘎吱,轰!”,指头戳爆
照明弹         闪光致盲,燃烧殆尽
簇型弹         恶毒指戳,如坐针毡,碎肉
易碎弹         “你眼里有脏东西!”
高斯弹          穿过再穿过…然后进入
凝胶弹          摇铃人,指头戳爆,微调,跳弹射击
火箭弹         燃烧殆尽,跳弹射击,微调
小型火箭弹       指头戳爆,你眼里有脏东西!,“摇晃,嘎吱,碰!”
空心弹          指头戳爆,你眼里有脏东西!
注射标         高效注射,示警射击
电击弹          “正中红心!” ,巨魔指戳(译注:原文没有添加)
泰瑟标          “正中红心!” ,巨魔指戳(译注:原文没有添加)
曳光弹         火焰!
跟踪弹         标记!





« 上次编辑: 2023-10-09, 周一 15:11:25 由 阿飘 »

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Re: 【R&G】子弹魔咒!AMMO WHAMMY! p115~118
« 回帖 #1 于: 2023-11-29, 周三 15:09:03 »
根据官方RG errata

引用
燃烧吧!描述FLAME ON! DESCRIPTION
在条目开头添加以下描述性文字:
"瞄准宽松的布料确保你的对手必须停下来,脱衣,然后打滚."
劇透 -   :
Add the following descriptive text at the beginning of the entry:
“Target loose cloth to ensure your opponent has to stop,drop, and roll.”