作者 主题: 【万律全书】冲撞(Bull Rush)  (阅读 7610 次)

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【万律全书】冲撞(Bull Rush)
« 于: 2017-09-28, 周四 07:52:01 »
冲撞(Bull Rush)
你可以用标准动作或者作为冲锋的一部分来做出冲撞。当你做出冲撞时,你尝试以笔直的撞退对手来代替伤害。你可以冲撞比你体型大一级的生物,但是不能再大一级。

开始冲撞(INITIATING A BULL RUSH)
你移入防守者的空间,并引起防守者的借机攻击。你的移动会如常引起的借机攻击。冲撞期间,防守者之外的攻击你的借机攻击有25%的几率打中防守者,同时你以外的攻击防守者的借机攻击有25%的几率打中你。当某人做出借机攻击时,掷骰看是否发生误击,然后投攻击检定来对抗相应的AC(译注:此处与玩家手册不同)。

结算冲撞(RESOLVING A BULL RUSH)
你和防守者进行力量检定对抗。战斗者体型每比中型大一级会得到+4加值,每比中型小一级会受到-4减值。如果你冲锋会得到+2加值。如果防守者有两条以上的腿或者有其他特别稳固能力则得到+4加值。

冲撞结果(BULL RUSH RESULTS)
如果你在力量对抗检定中胜过防守者,那么你就可以将他撞退5英尺。如果你要继续撞着他一起移动,那么你的力量检定结果每比防御者大过5点,就可以再多将他撞退5英尺。不过,这种冲撞移动还是无法超过你正常的每轮移动距离。
当防守者移动时会引起借机攻击,如果你一起移动也一样。你们二者之间不会互相引起借机攻击。
如果你在力量对抗检定中失败了,你就必须沿着刚才你移进防守者者所在位置的冲撞路线直线后退5英尺。如果后退时位置已被占据,那么你就会倒在那个位置上。
« 上次编辑: 2017-09-28, 周四 07:54:53 由 十二楼五城 »

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Re: 【万律全书】冲撞 Bull Rush
« 回帖 #1 于: 2017-09-28, 周四 07:53:07 »
原文:
Bull Rush
You can make a bull rush as a standard action or as part of a
charge. When you make a bull rush, you attempt to push an
opponent straight back instead of damaging that foe. You can
bull rush an opponent who is up to one size category larger
than you, but not one larger than that.
INITIATING A BULL RUSH
You move into the defender’s space, provoking an attack of
opportunity from that defender. You also provoke attacks
of opportunity as normal for your movement. Attacks of
opportunity made by anyone other than the defender against
you during a bull rush have a 25% chance of accidentally
targeting the defender instead, and attacks of opportunity
by anyone other than you against the defender likewise
have a 25% chance of accidentally targeting you. When
someone makes an attack of opportunity, roll to see whether
the attack went astray, then make the attack roll against the
appropriate AC.
RESOLVING A BULL RUSH
You and the defender
make opposed Strength
checks. A combatant
receives a +4 bonus per size category it is larger than Medium
or a –4 penalty per size category it is smaller than Medium.
You get a +2 bonus if you’re charging. The defender gets a +4
bonus if it has more than two legs or is otherwise exceptionally
stable.
BULL RUSH RESULTS
If you beat the defender’s Strength check result, you push the
defender back 5 feet. If you wish to move with the defender,
you can push it back an additional 5 feet for every 5 points by
which your check result exceeds its result. You can’t, however,
exceed your normal movement limit.
The defender provokes attacks of opportunity if it is
moved. So do you if you move with it. The two of you don’t
provoke attacks of opportunity from each other for this
movement.
If you fail to beat the defender’s Strength check result,
you move 5 feet straight back to where you were before you
moved into its space. If that space is occupied,
you fall prone in that space.